summaryrefslogtreecommitdiff log msg author committer range path: root/src/battlemapAgeCommit message (Expand)Author 2018-06-07Updates URLs to match server's new module names.nsensfel 2018-06-01Takes armor into account in attributes.nsensfel 2018-06-01Shows armor on CharacterCard.nsensfel 2018-05-31Adds "coef" factor to equipment for more variety.nsensfel 2018-05-31Preparing to add Armors (w/ stats, this time).nsensfel 2018-05-30Oh, and let's have a smooth mov pts bar too!Nathanael Sensfelder 2018-05-30Mov pts + smooth :hovers + go button.Nathanael Sensfelder 2018-05-30Isolates gauge creation, changes carcard aestheticnsensfel 2018-05-30Adding some visuals for the health.nsensfel 2018-05-29Adds a third tile design.Nathanael Sensfelder 2018-05-29Restores manual controls.Nathanael Sensfelder 2018-05-28Slower blinking.Nathanael Sensfelder 2018-05-28Makes active characters blink.nsensfel 2018-05-23Forces preprocessor, locate char on portrait clickNathanael Sensfelder 2018-05-23Puts some armor on the characters.Nathanael Sensfelder 2018-05-23Centralizes Character HTML generation.Nathanael Sensfelder 2018-05-22Centers a bit better on characters.Nathanael Sensfelder 2018-05-22Scrolls to show focused character (WIP).Nathanael Sensfelder 2018-04-26Character icon bodies are now team uniforms.nsensfel 2018-04-24More cats, meh selection/target indicators.nsensfel 2018-04-23Improves code consistency.nsensfel 2018-04-19Adds some more buttons, redesigns target display.redesignnsensfel 2018-04-19The "Character Card" looks nice.nsensfel 2018-04-18Preparing character cards display...nsensfel 2018-04-18Prevents the map from moving around.nsensfel 2018-04-18Lookin' better.nsensfel 2018-04-17...nsensfel 2018-04-17Re-activates the (somewhat broken) sub-menus.nsensfel 2018-04-17Seems better now.nsensfel 2018-04-17Changing the layout...nsensfel 2018-04-16Forgot file.Nathanael Sensfelder 2018-04-16Merge branch 'master' of dreamhost:~/repositories/git/tacticians-clientnsensfel 2018-04-16Makes it easier to distinguish friend/enemy/dead.nsensfel 2018-04-16Adds a button for attack without moving.Nathanael Sensfelder 2018-04-13Improves "noise" function.nsensfel 2018-04-11Style improvements.nsensfel 2018-04-10Brown for the left panel as well.Nathanael Sensfelder 2018-04-10Puts path below markers when it is locked.nsensfel 2018-04-09Cleans up the Makefiles.nsensfel 2018-04-09Adds preprocessing.nsensfel 2018-04-07Use the new SVG to show paths.nsensfel 2018-04-06Makes more of a mess for the 'noise' function.Nathanael Sensfelder 2018-04-06Use SVG for tiles.nsensfel 2018-03-26Odd display behaviors point to bad CSS rules.nsensfel 2018-03-26Stops having tiles behave as an table.nsensfel 2018-03-23Starting to work on the look & feel.nsensfel 2018-03-23Makes non-defendable spots more visible.nsensfel 2018-03-21Improves marker display.Nathanael Sensfelder 2018-03-20Adds info on the secondary weapon.nsensfel 2018-03-16Fixes navigator attack range when moving 1 step.nsensfel [next]