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author | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2018-05-29 22:30:01 +0200 |
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committer | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2018-05-29 22:30:01 +0200 |
commit | 7619e8980532821d205f6794de031585c040f819 (patch) | |
tree | f91ff5c3f8b8e5ce6fa14a404c1e6c93e116de42 /src/battlemap | |
parent | 49a65625e7a3728a34b7a252af1811cbf40c0a17 (diff) |
Adds a third tile design.
But, considering how it looks, I think the tree stumps and logs should probably
be kept separate.
Diffstat (limited to 'src/battlemap')
-rw-r--r-- | src/battlemap/src/Struct/Tile.elm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/battlemap/src/Struct/Tile.elm b/src/battlemap/src/Struct/Tile.elm index 6063cb8..92abc19 100644 --- a/src/battlemap/src/Struct/Tile.elm +++ b/src/battlemap/src/Struct/Tile.elm @@ -50,7 +50,7 @@ get_location tile = tile.location get_icon_id : Type -> String get_icon_id tile = -- Just to see how it looks with SVG - (toString (rem tile.crossing_cost 2)) + (toString (rem tile.crossing_cost 3)) get_cost : Type -> Int get_cost tile = tile.crossing_cost |