summaryrefslogtreecommitdiff log msg author committer range path: root/src/battlemap/src/View/SideBarAgeCommit message (Collapse)Author 2018-04-17Seems better now.nsensfel 2018-04-17Changing the layout...nsensfel 2018-04-16Makes it easier to distinguish friend/enemy/dead.nsensfel 2018-03-20Adds info on the secondary weapon.nsensfel 2018-03-14Visual improvements. Reverses some listings.timelinensensfel 2018-03-13Improves attack messages.Nathanael Sensfelder 2018-03-13Splits Timeline.elm.Nathanael Sensfelder 2018-03-13Improving display of timeline & characters...nsensfel 2018-03-09Hacked together some kind of timeline feature.refactoringnsensfel 2018-02-27Switching weapons seems to work.weaponsnsensfel 2018-02-26Got it to work, I think.nsensfel 2018-02-22Replaces min/max ranges with def and atk ranges.nsensfel 2018-02-21Fixes Accuracy & Dodge stats.Nathanael Sensfelder 2018-02-21Now displays active weapon and scale w/ str.Nathanael Sensfelder 2018-02-19Cleans up unused imports.nsensfel 2018-02-19Let's have it compile at least.nsensfel 2018-02-12No time to finish...nsensfel 2018-02-12Adds missing '%'.nsensfel 2018-02-09Removes duplicate "Dexterity" attribute display.nsensfel 2018-01-23Quickly preparing to display stats/attributes.nsensfel 2018-01-12Start to work on the character stats.nsensfel 2018-01-11Separates click on char from map / from char menunsensfel 2018-01-09Makes it easier to see what is clickable.nsensfel 2018-01-08Now display character 'portraits' on the menu.nsensfel 2017-12-12AttackMarkers not interactive, removes Model.State.nsensfel 2017-12-11Moves the end turn button to the footer.reorganizingnsensfel Also, fixes EndTurn.elm not compiling. 2017-12-07...nsensfel 2017-12-06Still working on that reorganization...nsensfel 2017-12-01Updates the way the targets are displayed.nsensfel 2017-11-30Changes how the GUI looks.nsensfel