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authornsensfel <SpamShield0@noot-noot.org>2018-09-25 17:23:02 +0200
committernsensfel <SpamShield0@noot-noot.org>2018-09-25 17:23:02 +0200
commit86b4467eb6f0e081ad70c48f77ade26f4e650b81 (patch)
tree03ee5948331c30336b64372c251866add6214669 /src/battle/src/View
parentbf83f621b29b98b8de2110423a9701e00ee835e4 (diff)
Reworking the CSS...
Diffstat (limited to 'src/battle/src/View')
-rw-r--r--src/battle/src/View/Character.elm32
-rw-r--r--src/battle/src/View/Controlled.elm6
-rw-r--r--src/battle/src/View/Controlled/CharacterCard.elm76
-rw-r--r--src/battle/src/View/Controlled/ManualControls.elm6
-rw-r--r--src/battle/src/View/Controlled/Targets.elm2
-rw-r--r--src/battle/src/View/Gauge.elm6
-rw-r--r--src/battle/src/View/MainMenu.elm2
-rw-r--r--src/battle/src/View/Map.elm8
-rw-r--r--src/battle/src/View/Map/Character.elm28
-rw-r--r--src/battle/src/View/Map/Navigator.elm30
-rw-r--r--src/battle/src/View/Map/Tile.elm12
-rw-r--r--src/battle/src/View/MessageBoard/Animator/Attack.elm40
-rw-r--r--src/battle/src/View/MessageBoard/Error.elm4
-rw-r--r--src/battle/src/View/MessageBoard/Help.elm4
-rw-r--r--src/battle/src/View/MessageBoard/Help/Guide.elm2
-rw-r--r--src/battle/src/View/MessageBoard/Help/Rank.elm6
-rw-r--r--src/battle/src/View/SubMenu.elm4
-rw-r--r--src/battle/src/View/SubMenu/Characters.elm10
-rw-r--r--src/battle/src/View/SubMenu/Settings.elm4
-rw-r--r--src/battle/src/View/SubMenu/Status.elm4
-rw-r--r--src/battle/src/View/SubMenu/Status/CharacterInfo.elm2
-rw-r--r--src/battle/src/View/SubMenu/Status/TileInfo.elm34
-rw-r--r--src/battle/src/View/SubMenu/Timeline.elm4
-rw-r--r--src/battle/src/View/SubMenu/Timeline/Attack.elm10
-rw-r--r--src/battle/src/View/SubMenu/Timeline/Movement.elm8
-rw-r--r--src/battle/src/View/SubMenu/Timeline/PlayerDefeat.elm4
-rw-r--r--src/battle/src/View/SubMenu/Timeline/PlayerTurnStart.elm4
-rw-r--r--src/battle/src/View/SubMenu/Timeline/PlayerVictory.elm4
-rw-r--r--src/battle/src/View/SubMenu/Timeline/WeaponSwitch.elm8
29 files changed, 181 insertions, 183 deletions
diff --git a/src/battle/src/View/Character.elm b/src/battle/src/View/Character.elm
index d33feb1..d2b6a52 100644
--- a/src/battle/src/View/Character.elm
+++ b/src/battle/src/View/Character.elm
@@ -31,9 +31,9 @@ get_activation_level_class : (
get_activation_level_class char =
if (Struct.Character.is_enabled char)
then
- (Html.Attributes.class "battle-character-icon-enabled")
+ (Html.Attributes.class "character-icon-enabled")
else
- (Html.Attributes.class "battle-character-icon-disabled")
+ (Html.Attributes.class "character-icon-disabled")
get_alliance_class : (
Struct.Model.Type ->
@@ -43,9 +43,9 @@ get_alliance_class : (
get_alliance_class model char =
if ((Struct.Character.get_player_ix char) == model.player_ix)
then
- (Html.Attributes.class "battle-character-ally")
+ (Html.Attributes.class "character-ally")
else
- (Html.Attributes.class "battle-character-enemy")
+ (Html.Attributes.class "character-enemy")
get_position_style : (
Struct.Character.Type ->
@@ -73,7 +73,7 @@ get_focus_class model char =
(Just (Struct.UI.SelectedCharacter (Struct.Character.get_index char)))
)
then
- (Html.Attributes.class "battle-character-selected")
+ (Html.Attributes.class "character-selected")
else
if
(
@@ -82,7 +82,7 @@ get_focus_class model char =
(Just (Struct.Character.get_index char))
)
then
- (Html.Attributes.class "battle-character-targeted")
+ (Html.Attributes.class "character-targeted")
else
(Html.Attributes.class "")
@@ -90,7 +90,7 @@ get_icon_body_html : Struct.Character.Type -> (Html.Html Struct.Event.Type)
get_icon_body_html char =
(Html.div
[
- (Html.Attributes.class "battle-character-icon-body"),
+ (Html.Attributes.class "character-icon-body"),
(Html.Attributes.class
(
"asset-character-team-body-"
@@ -106,7 +106,7 @@ get_icon_head_html : Struct.Character.Type -> (Html.Html Struct.Event.Type)
get_icon_head_html char =
(Html.div
[
- (Html.Attributes.class "battle-character-icon-head"),
+ (Html.Attributes.class "character-icon-head"),
(Html.Attributes.class
("asset-character-icon-" ++ (Struct.Character.get_icon_id char))
)
@@ -123,8 +123,8 @@ get_icon_actual_html : (
get_icon_actual_html model char =
(Html.div
[
- (Html.Attributes.class "battle-tiled"),
- (Html.Attributes.class "battle-character-icon"),
+ (Html.Attributes.class "tiled"),
+ (Html.Attributes.class "character-icon"),
(get_activation_level_class char),
(get_alliance_class model char),
(get_position_style char),
@@ -144,7 +144,7 @@ get_portrait_body_html : Struct.Character.Type -> (Html.Html Struct.Event.Type)
get_portrait_body_html char =
(Html.div
[
- (Html.Attributes.class "battle-character-portrait-body"),
+ (Html.Attributes.class "character-portrait-body"),
(Html.Attributes.class
(
"asset-character-portrait-"
@@ -160,7 +160,7 @@ get_portrait_armor_html : Struct.Character.Type -> (Html.Html Struct.Event.Type)
get_portrait_armor_html char =
(Html.div
[
- (Html.Attributes.class "battle-character-portrait-armor"),
+ (Html.Attributes.class "character-portrait-armor"),
(Html.Attributes.class
(
"asset-armor-"
@@ -194,15 +194,15 @@ get_portrait_html viewer_ix char =
(
if ((Struct.Character.get_player_ix char) == viewer_ix)
then
- "battle-character-ally"
+ "character-ally"
else
- "battle-character-enemy"
+ "character-enemy"
)
),
- (Html.Attributes.class "battle-character-portrait"),
+ (Html.Attributes.class "character-portrait"),
(Html.Attributes.class
(
- "battle-character-portrait-team-"
+ "character-portrait-team-"
++
(toString (Struct.Character.get_player_ix char))
)
diff --git a/src/battle/src/View/Controlled.elm b/src/battle/src/View/Controlled.elm
index d0c33a5..cb71842 100644
--- a/src/battle/src/View/Controlled.elm
+++ b/src/battle/src/View/Controlled.elm
@@ -59,7 +59,7 @@ end_turn_button suffix =
(Html.button
[
(Html.Events.onClick Struct.Event.TurnEnded),
- (Html.Attributes.class "battle-end-turn-button")
+ (Html.Attributes.class "end-turn-button")
]
[ (Html.text ("End Turn" ++ suffix)) ]
)
@@ -129,7 +129,7 @@ get_html char_turn player_ix =
of
(Just char) ->
(Html.div
- [(Html.Attributes.class "battle-controlled")]
+ [(Html.Attributes.class "controlled")]
[
(View.Controlled.CharacterCard.get_summary_html
char_turn
@@ -149,7 +149,7 @@ get_html char_turn player_ix =
(Util.Html.nothing)
),
(Html.div
- [(Html.Attributes.class "battle-controlled-actions")]
+ [(Html.Attributes.class "controlled-actions")]
(get_available_actions char_turn)
)
]
diff --git a/src/battle/src/View/Controlled/CharacterCard.elm b/src/battle/src/View/Controlled/CharacterCard.elm
index ac56cbb..08393c8 100644
--- a/src/battle/src/View/Controlled/CharacterCard.elm
+++ b/src/battle/src/View/Controlled/CharacterCard.elm
@@ -39,9 +39,9 @@ get_name : (
get_name char =
(Html.div
[
- (Html.Attributes.class "battle-info-card-name"),
- (Html.Attributes.class "battle-info-card-text-field"),
- (Html.Attributes.class "battle-character-card-name")
+ (Html.Attributes.class "info-card-name"),
+ (Html.Attributes.class "info-card-text-field"),
+ (Html.Attributes.class "character-card-name")
]
[
(Html.text (Struct.Character.get_name char))
@@ -63,7 +63,7 @@ get_health_bar char =
(View.Gauge.get_html
("HP: " ++ (toString current) ++ "/" ++ (toString max))
(100.0 * ((toFloat current)/(toFloat max)))
- [(Html.Attributes.class "battle-character-card-health")]
+ [(Html.Attributes.class "character-card-health")]
[]
[]
)
@@ -75,7 +75,7 @@ get_rank_status : (
get_rank_status rank =
(Html.div
[
- (Html.Attributes.class "battle-character-card-status"),
+ (Html.Attributes.class "character-card-status"),
(Html.Attributes.class "clickable"),
(Html.Events.onClick
(Struct.Event.RequestedHelp (Struct.HelpRequest.HelpOnRank rank))
@@ -84,10 +84,10 @@ get_rank_status rank =
(
case rank of
Struct.Character.Commander ->
- "battle-character-card-commander-status"
+ "character-card-commander-status"
Struct.Character.Target ->
- "battle-character-card-target-status"
+ "character-card-target-status"
Struct.Character.Optional -> ""
)
@@ -104,7 +104,7 @@ get_statuses : (
get_statuses char =
(Html.div
[
- (Html.Attributes.class "battle-character-card-statuses")
+ (Html.Attributes.class "character-card-statuses")
]
[
(
@@ -137,7 +137,7 @@ get_active_movement_bar maybe_navigator char =
(View.Gauge.get_html
("MP: " ++ (toString current) ++ "/" ++ (toString max))
(100.0 * ((toFloat current)/(toFloat max)))
- [(Html.Attributes.class "battle-character-card-movement")]
+ [(Html.Attributes.class "character-card-movement")]
[]
[]
)
@@ -164,7 +164,7 @@ get_inactive_movement_bar char =
)
)
100.0
- [(Html.Attributes.class "battle-character-card-movement")]
+ [(Html.Attributes.class "character-card-movement")]
[]
[]
)
@@ -202,7 +202,7 @@ get_weapon_field_header : (
get_weapon_field_header damage_multiplier weapon =
(Html.div
[
- (Html.Attributes.class "battle-character-card-header")
+ (Html.Attributes.class "character-card-header")
]
[
(Html.div
@@ -247,7 +247,7 @@ get_mod_html mod =
in
(Html.div
[
- (Html.Attributes.class "battle-info-card-mod")
+ (Html.Attributes.class "info-card-mod")
]
[
(Html.text
@@ -263,7 +263,7 @@ get_multiplied_mod_html multiplier mod =
in
(Html.div
[
- (Html.Attributes.class "battle-character-card-mod")
+ (Html.Attributes.class "character-card-mod")
]
[
(Html.text
@@ -285,13 +285,13 @@ get_weapon_details : (
get_weapon_details omnimods damage_multiplier weapon =
(Html.div
[
- (Html.Attributes.class "battle-character-card-weapon")
+ (Html.Attributes.class "character-card-weapon")
]
[
(get_weapon_field_header damage_multiplier weapon),
(Html.div
[
- (Html.Attributes.class "battle-info-card-omnimods-listing")
+ (Html.Attributes.class "info-card-omnimods-listing")
]
(List.map
(get_multiplied_mod_html damage_multiplier)
@@ -309,7 +309,7 @@ get_weapon_summary : (
get_weapon_summary damage_multiplier weapon =
(Html.div
[
- (Html.Attributes.class "battle-character-card-weapon-summary")
+ (Html.Attributes.class "character-card-weapon-summary")
]
[
(get_weapon_field_header damage_multiplier weapon)
@@ -324,12 +324,12 @@ get_armor_details : (
get_armor_details omnimods armor =
(Html.div
[
- (Html.Attributes.class "battle-character-card-armor")
+ (Html.Attributes.class "character-card-armor")
]
[
(Html.div
[
- (Html.Attributes.class "battle-character-card-armor-name")
+ (Html.Attributes.class "character-card-armor-name")
]
[
(Html.text (Struct.Armor.get_name armor))
@@ -337,7 +337,7 @@ get_armor_details omnimods armor =
),
(Html.div
[
- (Html.Attributes.class "battle-info-card-omnimods-listing")
+ (Html.Attributes.class "info-card-omnimods-listing")
]
(List.map
(get_mod_html)
@@ -351,7 +351,7 @@ stat_name : String -> (Html.Html Struct.Event.Type)
stat_name name =
(Html.div
[
- (Html.Attributes.class "battle-character-card-stat-name")
+ (Html.Attributes.class "character-card-stat-name")
]
[
(Html.text name)
@@ -362,7 +362,7 @@ stat_val : Int -> Bool -> (Html.Html Struct.Event.Type)
stat_val val perc =
(Html.div
[
- (Html.Attributes.class "battle-character-card-stat-val")
+ (Html.Attributes.class "character-card-stat-val")
]
[
(Html.text
@@ -388,7 +388,7 @@ get_relevant_stats : (
get_relevant_stats stats =
(Html.div
[
- (Html.Attributes.class "battle-character-card-stats")
+ (Html.Attributes.class "character-card-stats")
]
[
(stat_name "Dodge"),
@@ -415,22 +415,22 @@ get_minimal_html : (
get_minimal_html player_ix char =
(Html.div
[
- (Html.Attributes.class "battle-info-card"),
- (Html.Attributes.class "battle-info-card-minimal"),
- (Html.Attributes.class "battle-character-card"),
- (Html.Attributes.class "battle-character-card-minimal")
+ (Html.Attributes.class "info-card"),
+ (Html.Attributes.class "info-card-minimal"),
+ (Html.Attributes.class "character-card"),
+ (Html.Attributes.class "character-card-minimal")
]
[
(get_name char),
(Html.div
[
- (Html.Attributes.class "battle-info-card-top"),
- (Html.Attributes.class "battle-character-card-top")
+ (Html.Attributes.class "info-card-top"),
+ (Html.Attributes.class "character-card-top")
]
[
(Html.div
[
- (Html.Attributes.class "battle-info-card-picture")
+ (Html.Attributes.class "info-card-picture")
]
[
(View.Character.get_portrait_html player_ix char)
@@ -461,19 +461,19 @@ get_summary_html char_turn player_ix char =
in
(Html.div
[
- (Html.Attributes.class "battle-character-card")
+ (Html.Attributes.class "character-card")
]
[
(get_name char),
(Html.div
[
- (Html.Attributes.class "battle-info-card-top"),
- (Html.Attributes.class "battle-character-card-top")
+ (Html.Attributes.class "info-card-top"),
+ (Html.Attributes.class "character-card-top")
]
[
(Html.div
[
- (Html.Attributes.class "battle-info-card-picture")
+ (Html.Attributes.class "info-card-picture")
]
[
(View.Character.get_portrait_html player_ix char)
@@ -508,20 +508,20 @@ get_full_html player_ix char =
in
(Html.div
[
- (Html.Attributes.class "battle-info-card"),
- (Html.Attributes.class "battle-character-card")
+ (Html.Attributes.class "info-card"),
+ (Html.Attributes.class "character-card")
]
[
(get_name char),
(Html.div
[
- (Html.Attributes.class "battle-info-card-top"),
- (Html.Attributes.class "battle-character-card-top")
+ (Html.Attributes.class "info-card-top"),
+ (Html.Attributes.class "character-card-top")
]
[
(Html.div
[
- (Html.Attributes.class "battle-info-card-picture")
+ (Html.Attributes.class "info-card-picture")
]
[
(View.Character.get_portrait_html player_ix char)
diff --git a/src/battle/src/View/Controlled/ManualControls.elm b/src/battle/src/View/Controlled/ManualControls.elm
index 1dceafb..7dd88e7 100644
--- a/src/battle/src/View/Controlled/ManualControls.elm
+++ b/src/battle/src/View/Controlled/ManualControls.elm
@@ -20,7 +20,7 @@ direction_button : (
direction_button dir label =
(Html.div
[
- (Html.Attributes.class ("battle-manual-controls-" ++ label)),
+ (Html.Attributes.class ("manual-controls-" ++ label)),
(Html.Attributes.class "clickable"),
(Html.Events.onClick
(Struct.Event.DirectionRequested dir)
@@ -33,7 +33,7 @@ go_button : (Html.Html Struct.Event.Type)
go_button =
(Html.button
[
- (Html.Attributes.class "battle-manual-controls-go"),
+ (Html.Attributes.class "manual-controls-go"),
(Html.Events.onClick Struct.Event.AttackWithoutMovingRequest)
]
[
@@ -48,7 +48,7 @@ get_html : (Html.Html Struct.Event.Type)
get_html =
(Html.div
[
- (Html.Attributes.class "battle-manual-controls")
+ (Html.Attributes.class "manual-controls")
]
[
(direction_button Struct.Direction.Left "left"),
diff --git a/src/battle/src/View/Controlled/Targets.elm b/src/battle/src/View/Controlled/Targets.elm
index eee5a54..4b27175 100644
--- a/src/battle/src/View/Controlled/Targets.elm
+++ b/src/battle/src/View/Controlled/Targets.elm
@@ -63,7 +63,7 @@ get_html : (
get_html model target_ref =
(Html.div
[
- (Html.Attributes.class "battle-side-bar-targets")
+ (Html.Attributes.class "side-bar-targets")
]
[(get_target_info_html model target_ref)]
)
diff --git a/src/battle/src/View/Gauge.elm b/src/battle/src/View/Gauge.elm
index cf89f3a..2b9c4e0 100644
--- a/src/battle/src/View/Gauge.elm
+++ b/src/battle/src/View/Gauge.elm
@@ -18,7 +18,7 @@ get_text_div: (
get_text_div text extra_txt_attr =
(Html.div
(
- [(Html.Attributes.class "battle-gauge-text")]
+ [(Html.Attributes.class "gauge-text")]
++ extra_txt_attr
)
[
@@ -41,7 +41,7 @@ get_bar_div percent extra_bar_attr =
]
),
(Html.Attributes.class
- "battle-gauge-bar"
+ "gauge-bar"
)
]
++
@@ -66,7 +66,7 @@ get_html : (
get_html text percent extra_div_attr extra_bar_attr extra_txt_attr =
(Html.div
(
- [(Html.Attributes.class "battle-gauge")]
+ [(Html.Attributes.class "gauge")]
++ extra_div_attr
)
[
diff --git a/src/battle/src/View/MainMenu.elm b/src/battle/src/View/MainMenu.elm
index 96bf539..e436555 100644
--- a/src/battle/src/View/MainMenu.elm
+++ b/src/battle/src/View/MainMenu.elm
@@ -33,7 +33,7 @@ get_html : (Html.Html Struct.Event.Type)
get_html =
(Html.div
[
- (Html.Attributes.class "battle-main-menu")
+ (Html.Attributes.class "main-menu")
]
(
(get_main_menu_button_html)
diff --git a/src/battle/src/View/Map.elm b/src/battle/src/View/Map.elm
index ad10695..12e9474 100644
--- a/src/battle/src/View/Map.elm
+++ b/src/battle/src/View/Map.elm
@@ -32,7 +32,7 @@ get_tiles_html : Struct.Map.Type -> (Html.Html Struct.Event.Type)
get_tiles_html map =
(Html.div
[
- (Html.Attributes.class "battle-tiles-layer"),
+ (Html.Attributes.class "tiles-layer"),
(Html.Attributes.style
[
(
@@ -86,7 +86,7 @@ maybe_print_navigator interactive maybe_nav =
(Just nav) ->
(Html.div
[
- (Html.Attributes.class ("battle-navigator" ++ name_suffix))
+ (Html.Attributes.class ("navigator" ++ name_suffix))
]
(View.Map.Navigator.get_html
(Struct.Navigator.get_summary nav)
@@ -105,7 +105,7 @@ get_characters_html : (
get_characters_html model characters =
(Html.div
[
- (Html.Attributes.class "battle-characters")
+ (Html.Attributes.class "characters")
]
(List.map
(View.Map.Character.get_html model)
@@ -123,7 +123,7 @@ get_html : (
get_html model =
(Html.div
[
- (Html.Attributes.class "battle-actual"),
+ (Html.Attributes.class "actual"),
(Html.Attributes.style
(
if ((Struct.UI.get_zoom_level model.ui) == 1)
diff --git a/src/battle/src/View/Map/Character.elm b/src/battle/src/View/Map/Character.elm
index aaf7cb2..4470b4a 100644
--- a/src/battle/src/View/Map/Character.elm
+++ b/src/battle/src/View/Map/Character.elm
@@ -36,7 +36,7 @@ get_animation_class model char =
then
(Html.Attributes.class "")
else
- (Html.Attributes.class "battle-character-selected")
+ (Html.Attributes.class "character-selected")
(Struct.TurnResultAnimator.TurnResult current_action) ->
if
@@ -51,7 +51,7 @@ get_animation_class model char =
case current_action of
(Struct.TurnResult.Moved _) ->
(Html.Attributes.class
- "battle-animated-character-icon"
+ "animated-character-icon"
)
_ -> (Html.Attributes.class "")
@@ -64,9 +64,9 @@ get_activation_level_class : (
get_activation_level_class char =
if (Struct.Character.is_enabled char)
then
- (Html.Attributes.class "battle-character-icon-enabled")
+ (Html.Attributes.class "character-icon-enabled")
else
- (Html.Attributes.class "battle-character-icon-disabled")
+ (Html.Attributes.class "character-icon-disabled")
get_alliance_class : (
Struct.Model.Type ->
@@ -76,9 +76,9 @@ get_alliance_class : (
get_alliance_class model char =
if ((Struct.Character.get_player_ix char) == model.player_ix)
then
- (Html.Attributes.class "battle-character-ally")
+ (Html.Attributes.class "character-ally")
else
- (Html.Attributes.class "battle-character-enemy")
+ (Html.Attributes.class "character-enemy")
get_position_style : (
Struct.Character.Type ->
@@ -106,7 +106,7 @@ get_focus_class model char =
(Just (Struct.UI.SelectedCharacter (Struct.Character.get_index char)))
)
then
- (Html.Attributes.class "battle-character-selected")
+ (Html.Attributes.class "character-selected")
else
if
(
@@ -115,7 +115,7 @@ get_focus_class model char =
(Just (Struct.Character.get_index char))
)
then
- (Html.Attributes.class "battle-character-targeted")
+ (Html.Attributes.class "character-targeted")
else
(Html.Attributes.class "")
@@ -123,7 +123,7 @@ get_body_html : Struct.Character.Type -> (Html.Html Struct.Event.Type)
get_body_html char =
(Html.div
[
- (Html.Attributes.class "battle-character-icon-body"),
+ (Html.Attributes.class "character-icon-body"),
(Html.Attributes.class
(
"asset-character-team-body-"
@@ -139,7 +139,7 @@ get_head_html : Struct.Character.Type -> (Html.Html Struct.Event.Type)
get_head_html char =
(Html.div
[
- (Html.Attributes.class "battle-character-icon-head"),
+ (Html.Attributes.class "character-icon-head"),
(Html.Attributes.class
("asset-character-icon-" ++ (Struct.Character.get_icon_id char))
)
@@ -154,7 +154,7 @@ get_banner_html char =
Struct.Character.Commander ->
(Html.div
[
- (Html.Attributes.class "battle-character-icon-banner"),
+ (Html.Attributes.class "character-icon-banner"),
(Html.Attributes.class "asset-character-icon-commander-banner")
]
[
@@ -164,7 +164,7 @@ get_banner_html char =
Struct.Character.Target ->
(Html.div
[
- (Html.Attributes.class "battle-character-icon-banner"),
+ (Html.Attributes.class "character-icon-banner"),
(Html.Attributes.class "asset-character-icon-target-banner")
]
[
@@ -181,8 +181,8 @@ get_actual_html : (
get_actual_html model char =
(Html.div
[
- (Html.Attributes.class "battle-tiled"),
- (Html.Attributes.class "battle-character-icon"),
+ (Html.Attributes.class "tiled"),
+ (Html.Attributes.class "character-icon"),
(get_animation_class model char),
(get_activation_level_class char),
(get_alliance_class model char),
diff --git a/src/battle/src/View/Map/Navigator.elm b/src/battle/src/View/Map/Navigator.elm
index 63c982a..c4b430f 100644
--- a/src/battle/src/View/Map/Navigator.elm
+++ b/src/battle/src/View/Map/Navigator.elm
@@ -28,12 +28,10 @@ marker_get_html is_interactive (loc_ref, marker) =
(Html.div
(
[
- (Html.Attributes.class "battle-marker-icon"),
- (Html.Attributes.class "battle-tiled"),
+ (Html.Attributes.class "marker-icon"),
+ (Html.Attributes.class "tiled"),
(Html.Attributes.class
(
- "battle-"
- ++
(
case marker of
Struct.Marker.CanGoToCanDefend -> "can-go-to-can-defend"
@@ -79,7 +77,7 @@ marker_get_html is_interactive (loc_ref, marker) =
)
then
[
- (Html.Attributes.class "battle-navigator-interactive"),
+ (Html.Attributes.class "navigator-interactive"),
(Html.Attributes.class "clickable"),
(Html.Events.onClick
(Struct.Event.CharacterOrTileSelected loc_ref)
@@ -87,11 +85,11 @@ marker_get_html is_interactive (loc_ref, marker) =
]
else
[
- (Html.Attributes.class "battle-navigator-interactive")
+ (Html.Attributes.class "navigator-interactive")
]
else
[
- (Html.Attributes.class "battle-navigator-non-interactive"),
+ (Html.Attributes.class "navigator-non-interactive"),
(Html.Events.onClick
(Struct.Event.CharacterOrTileSelected loc_ref)
)
@@ -123,20 +121,20 @@ path_node_get_html is_below_markers next_dir (curr_loc, curr_dir, curr_nodes) =
(
(Html.div
[
- (Html.Attributes.class "battle-path-icon"),
+ (Html.Attributes.class "path-icon"),
(Html.Attributes.class
(
if (is_below_markers)
then
- "battle-path-icon-below-markers"
+ "path-icon-below-markers"
else
- "battle-path-icon-above-markers"
+ "path-icon-above-markers"
)
),
- (Html.Attributes.class "battle-tiled"),
+ (Html.Attributes.class "tiled"),
(Html.Attributes.class
(
- "battle-path-icon-"
+ "path-icon-"
++
(Struct.Direction.to_string curr_dir)
++
@@ -185,12 +183,12 @@ mark_the_spot : (
mark_the_spot loc origin_dir =
(Html.div
[
- (Html.Attributes.class "battle-path-icon"),
- (Html.Attributes.class "battle-path-icon-above-markers"),
- (Html.Attributes.class "battle-tiled"),
+ (Html.Attributes.class "path-icon"),
+ (Html.Attributes.class "path-icon-above-markers"),
+ (Html.Attributes.class "tiled"),
(Html.Attributes.class
(
- "battle-path-icon-mark"
+ "path-icon-mark"
++
(Struct.Direction.to_string origin_dir)
)
diff --git a/src/battle/src/View/Map/Tile.elm b/src/battle/src/View/Map/Tile.elm
index 36e7cb4..962b998 100644
--- a/src/battle/src/View/Map/Tile.elm
+++ b/src/battle/src/View/Map/Tile.elm
@@ -24,7 +24,7 @@ get_layer_html : (
get_layer_html index border =
(Html.div
[
- (Html.Attributes.class ("battle-tile-icon-f-" ++ (toString index))),
+ (Html.Attributes.class ("tile-icon-f-" ++ (toString index))),
(Html.Attributes.style
[
(
@@ -52,7 +52,7 @@ get_content_html tile =
(
(Html.div
[
- (Html.Attributes.class "battle-tile-icon-bg"),
+ (Html.Attributes.class "tile-icon-bg"),
(Html.Attributes.style
[
(
@@ -73,7 +73,7 @@ get_content_html tile =
(
(Html.div
[
- (Html.Attributes.class "battle-tile-icon-dt"),
+ (Html.Attributes.class "tile-icon-dt"),
(Html.Attributes.style
[
(
@@ -105,11 +105,11 @@ get_html tile =
let tile_loc = (Struct.Tile.get_location tile) in
(Html.div
[
- (Html.Attributes.class "battle-tile-icon"),
- (Html.Attributes.class "battle-tiled"),
+ (Html.Attributes.class "tile-icon"),
+ (Html.Attributes.class "tiled"),
(Html.Attributes.class
(
- "battle-tile-variant-"
+ "tile-variant-"
++ (toString (Struct.Tile.get_local_variant_ix tile))
)
),
diff --git a/src/battle/src/View/MessageBoard/Animator/Attack.elm b/src/battle/src/View/MessageBoard/Animator/Attack.elm
index 437a76d..78c1f49 100644
--- a/src/battle/src/View/MessageBoard/Animator/Attack.elm
+++ b/src/battle/src/View/MessageBoard/Animator/Attack.elm
@@ -47,7 +47,7 @@ get_empty_attack_html : (Html.Html Struct.Event.Type)
get_empty_attack_html =
(Html.div
[
- (Html.Attributes.class "battle-message-attack-text")
+ (Html.Attributes.class "message-attack-text")
]
[]
)
@@ -65,7 +65,7 @@ get_attack_html attacker defender attack =
in
(Html.div
[
- (Html.Attributes.class "battle-message-attack-text")
+ (Html.Attributes.class "message-attack-text")
]
[
(Html.text
@@ -111,9 +111,9 @@ get_attack_animation_class : (
get_attack_animation_class attack char =
if (attack.critical)
then
- "battle-animated-portrait-attack-critical"
+ "animated-portrait-attack-critical"
else
- "battle-animated-portrait-attacks"
+ "animated-portrait-attacks"
get_defense_animation_class : (
Struct.Attack.Type ->
@@ -125,22 +125,22 @@ get_defense_animation_class attack char =
then
if (attack.precision == Struct.Attack.Miss)
then
- "battle-animated-portrait-dodges"
+ "animated-portrait-dodges"
else
- "battle-animated-portrait-undamaged"
+ "animated-portrait-undamaged"
else if ((Struct.Character.get_current_health char) > 0)
then
if (attack.precision == Struct.Attack.Graze)
then
- "battle-animated-portrait-grazed-damage"
+ "animated-portrait-grazed-damage"
else
- "battle-animated-portrait-damaged"
+ "animated-portrait-damaged"
else
if (attack.precision == Struct.Attack.Graze)
then
- "battle-animated-portrait-grazed-death"
+ "animated-portrait-grazed-death"
else
- "battle-animated-portrait-dies"
+ "animated-portrait-dies"
get_attacker_card : (
(Maybe Struct.Attack.Type) ->
@@ -154,12 +154,12 @@ get_attacker_card maybe_attack char =
if ((Struct.Character.get_current_health char) > 0)
then
[
- (Html.Attributes.class "battle-animated-portrait")
+ (Html.Attributes.class "animated-portrait")
]
else
[
- (Html.Attributes.class "battle-animated-portrait-absent"),
- (Html.Attributes.class "battle-animated-portrait")
+ (Html.Attributes.class "animated-portrait-absent"),
+ (Html.Attributes.class "animated-portrait")
]
(Just attack) ->
@@ -179,7 +179,7 @@ get_attacker_card maybe_attack char =
(get_attack_animation_class attack char)
)
),
- (Html.Attributes.class "battle-animated-portrait")
+ (Html.Attributes.class "animated-portrait")
]
)
[
@@ -202,12 +202,12 @@ get_defender_card maybe_attack char =
if ((Struct.Character.get_current_health char) > 0)
then
[
- (Html.Attributes.class "battle-animated-portrait")
+ (Html.Attributes.class "animated-portrait")
]
else
[
- (Html.Attributes.class "battle-animated-portrait-absent"),
- (Html.Attributes.class "battle-animated-portrait")
+ (Html.Attributes.class "animated-portrait-absent"),
+ (Html.Attributes.class "animated-portrait")
]
(Just attack) ->
@@ -227,7 +227,7 @@ get_defender_card maybe_attack char =
(get_defense_animation_class attack char)
)
),
- (Html.Attributes.class "battle-animated-portrait")
+ (Html.Attributes.class "animated-portrait")
]
)
[
@@ -255,8 +255,8 @@ get_placeholder_html characters attacker_ix defender_ix maybe_attack =
((Just atkchar), (Just defchar)) ->
(Html.div
[
- (Html.Attributes.class "battle-message-board"),
- (Html.Attributes.class "battle-message-attack")
+ (Html.Attributes.class "message-board"),
+ (Html.Attributes.class "message-attack")
]
(
[
diff --git a/src/battle/src/View/MessageBoard/Error.elm b/src/battle/src/View/MessageBoard/Error.elm
index 797d89f..c03467a 100644
--- a/src/battle/src/View/MessageBoard/Error.elm
+++ b/src/battle/src/View/MessageBoard/Error.elm
@@ -24,8 +24,8 @@ get_html : (
get_html model error =
(Html.div
[
- (Html.Attributes.class "battle-message-board"),
- (Html.Attributes.class "battle-error")
+ (Html.Attributes.class "message-board"),
+ (Html.Attributes.class "error")
]
[
(Html.text (Struct.Error.to_string error))
diff --git a/src/battle/src/View/MessageBoard/Help.elm b/src/battle/src/View/MessageBoard/Help.elm
index 6c20bbc..a1d1af7 100644
--- a/src/battle/src/View/MessageBoard/Help.elm
+++ b/src/battle/src/View/MessageBoard/Help.elm
@@ -23,8 +23,8 @@ get_html : Struct.Model.Type -> (Html.Html Struct.Event.Type)
get_html model =
(Html.div
[
- (Html.Attributes.class "battle-message-board"),
- (Html.Attributes.class "battle-message-board-help")
+ (Html.Attributes.class "message-board"),
+ (Html.Attributes.class "message-board-help")
]
(
case model.help_request of
diff --git a/src/battle/src/View/MessageBoard/Help/Guide.elm b/src/battle/src/View/MessageBoard/Help/Guide.elm
index 7268c12..38c2a9a 100644
--- a/src/battle/src/View/MessageBoard/Help/Guide.elm
+++ b/src/battle/src/View/MessageBoard/Help/Guide.elm
@@ -18,7 +18,7 @@ get_header_html title =
[]
[
(Html.div
- [(Html.Attributes.class "battle-help-guide-icon")]
+ [(Html.Attributes.class "help-guide-icon")]
[]
),
(Html.text title)
diff --git a/src/battle/src/View/MessageBoard/Help/Rank.elm b/src/battle/src/View/MessageBoard/Help/Rank.elm
index 4a01e75..9e9a858 100644
--- a/src/battle/src/View/MessageBoard/Help/Rank.elm
+++ b/src/battle/src/View/MessageBoard/Help/Rank.elm
@@ -14,7 +14,7 @@ import Struct.Event
get_guide_icon_html : (Html.Html Struct.Event.Type)
get_guide_icon_html =
(Html.div
- [(Html.Attributes.class "battle-help-guide-icon")]
+ [(Html.Attributes.class "help-guide-icon")]
[]
)
@@ -28,10 +28,10 @@ get_header_with_icon_html title rank_name =
(Html.div
[
(Html.Attributes.class
- "battle-message-board-help-figure"
+ "message-board-help-figure"
),
(Html.Attributes.class
- ("battle-character-card-" ++ rank_name ++ "-status")
+ ("character-card-" ++ rank_name ++ "-status")
)
]
[]
diff --git a/src/battle/src/View/SubMenu.elm b/src/battle/src/View/SubMenu.elm
index e661b9c..a010019 100644
--- a/src/battle/src/View/SubMenu.elm
+++ b/src/battle/src/View/SubMenu.elm
@@ -56,7 +56,7 @@ get_html model =
case (Struct.UI.try_getting_displayed_tab model.ui) of
(Just tab) ->
(Html.div
- [(Html.Attributes.class "battle-sub-menu")]
+ [(Html.Attributes.class "sub-menu")]
[(get_inner_html model tab)]
)
@@ -66,7 +66,7 @@ get_html model =
case (Array.get char_ref model.characters) of
(Just char) ->
(Html.div
- [(Html.Attributes.class "battle-sub-menu")]
+ [(Html.Attributes.class "sub-menu")]
[
(Html.text "Targeting:"),
(Html.Lazy.lazy3
diff --git a/src/battle/src/View/SubMenu/Characters.elm b/src/battle/src/View/SubMenu/Characters.elm
index 396dbee..e433ab0 100644
--- a/src/battle/src/View/SubMenu/Characters.elm
+++ b/src/battle/src/View/SubMenu/Characters.elm
@@ -24,7 +24,7 @@ get_character_element_html : (
get_character_element_html player_ix char =
(Html.div
[
- (Html.Attributes.class "battle-characters-element"),
+ (Html.Attributes.class "characters-element"),
(
if (Struct.Character.is_alive char)
then
@@ -38,9 +38,9 @@ get_character_element_html player_ix char =
(
if (Struct.Character.is_enabled char)
then
- (Html.Attributes.class "battle-characters-element-active")
+ (Html.Attributes.class "characters-element-active")
else
- (Html.Attributes.class "battle-characters-element-inactive")
+ (Html.Attributes.class "characters-element-inactive")
)
]
[
@@ -59,8 +59,8 @@ get_html : (
get_html characters player_ix =
(Html.div
[
- (Html.Attributes.class "battle-tabmenu-content"),
- (Html.Attributes.class "battle-tabmenu-characters-tab")
+ (Html.Attributes.class "tabmenu-content"),
+ (Html.Attributes.class "tabmenu-characters-tab")
]
(List.map
(get_character_element_html player_ix)
diff --git a/src/battle/src/View/SubMenu/Settings.elm b/src/battle/src/View/SubMenu/Settings.elm
index e0ad4d7..0becac1 100644
--- a/src/battle/src/View/SubMenu/Settings.elm
+++ b/src/battle/src/View/SubMenu/Settings.elm
@@ -30,8 +30,8 @@ get_html : Struct.Model.Type -> (Html.Html Struct.Event.Type)
get_html model =
(Html.div
[
- (Html.Attributes.class "battle-tabmenu-content"),
- (Html.Attributes.class "battle-tabmenu-settings-tab")
+ (Html.Attributes.class "tabmenu-content"),
+ (Html.Attributes.class "tabmenu-settings-tab")
]
[
(scale_button (0.75) "Zoom -"),
diff --git a/src/battle/src/View/SubMenu/Status.elm b/src/battle/src/View/SubMenu/Status.elm
index 485704e..afb9f09 100644
--- a/src/battle/src/View/SubMenu/Status.elm
+++ b/src/battle/src/View/SubMenu/Status.elm
@@ -26,8 +26,8 @@ get_html : Struct.Model.Type -> (Html.Html Struct.Event.Type)
get_html model =
(Html.div
[
- (Html.Attributes.class "battle-footer-tabmenu-content"),
- (Html.Attributes.class "battle-footer-tabmenu-content-status")
+ (Html.Attributes.class "footer-tabmenu-content"),
+ (Html.Attributes.class "footer-tabmenu-content-status")
]
[
(case (Struct.UI.get_previous_action model.ui) of
diff --git a/src/battle/src/View/SubMenu/Status/CharacterInfo.elm b/src/battle/src/View/SubMenu/Status/CharacterInfo.elm
index 814ce5f..094b8d0 100644
--- a/src/battle/src/View/SubMenu/Status/CharacterInfo.elm
+++ b/src/battle/src/View/SubMenu/Status/CharacterInfo.elm
@@ -25,7 +25,7 @@ get_html : (
get_html player_ix char =
(Html.div
[
- (Html.Attributes.class "battle-tabmenu-character-info")
+ (Html.Attributes.class "tabmenu-character-info")
]
[
(Html.text ("Focusing:")),
diff --git a/src/battle/src/View/SubMenu/Status/TileInfo.elm b/src/battle/src/View/SubMenu/Status/TileInfo.elm
index cace444..1dbe8f6 100644
--- a/src/battle/src/View/SubMenu/Status/TileInfo.elm
+++ b/src/battle/src/View/SubMenu/Status/TileInfo.elm
@@ -27,11 +27,11 @@ get_icon : (Struct.Tile.Instance -> (Html.Html Struct.Event.Type))
get_icon tile =
(Html.div
[
- (Html.Attributes.class "battle-tile-card-icon"),
- (Html.Attributes.class "battle-info-card-picture"),
+ (Html.Attributes.class "tile-card-icon"),
+ (Html.Attributes.class "info-card-picture"),
(Html.Attributes.class
(
- "battle-tile-variant-"
+ "tile-variant-"
++ (toString (Struct.Tile.get_local_variant_ix tile))
)
)
@@ -50,9 +50,9 @@ get_name model tile =
(Just tile_type) ->
(Html.div
[
- (Html.Attributes.class "battle-info-card-name"),
- (Html.Attributes.class "battle-info-card-text-field"),
- (Html.Attributes.class "battle-tile-card-name")
+ (Html.Attributes.class "info-card-name"),
+ (Html.Attributes.class "info-card-text-field"),
+ (Html.Attributes.class "tile-card-name")
]
[
(Html.text (Struct.Tile.get_name tile_type))
@@ -72,8 +72,8 @@ get_cost tile =
in
(Html.div
[
- (Html.Attributes.class "battle-info-card-text-field"),
- (Html.Attributes.class "battle-tile-card-cost")
+ (Html.Attributes.class "info-card-text-field"),
+ (Html.Attributes.class "tile-card-cost")
]
[
(Html.text text)
@@ -87,8 +87,8 @@ get_location tile =
in
(Html.div
[
- (Html.Attributes.class "battle-info-card-text-field"),
- (Html.Attributes.class "battle-tile-card-location")
+ (Html.Attributes.class "info-card-text-field"),
+ (Html.Attributes.class "tile-card-location")
]
[
(Html.text
@@ -110,7 +110,7 @@ get_mod_html mod =
in
(Html.div
[
- (Html.Attributes.class "battle-info-card-mod")
+ (Html.Attributes.class "info-card-mod")
]
[
(Html.text
@@ -123,7 +123,7 @@ get_omnimods_listing : (List (String, Int)) -> (Html.Html Struct.Event.Type)
get_omnimods_listing mod_list =
(Html.div
[
- (Html.Attributes.class "battle-info-card-omnimods-listing")
+ (Html.Attributes.class "info-card-omnimods-listing")
]
(List.map (get_mod_html) mod_list)
)
@@ -132,7 +132,7 @@ get_omnimods : Struct.Omnimods.Type -> (Html.Html Struct.Event.Type)
get_omnimods omnimods =
(Html.div
[
- (Html.Attributes.class "battle-info-card-omnimods")
+ (Html.Attributes.class "info-card-omnimods")
]
[
(Html.text "Attribute Modifiers"),
@@ -158,15 +158,15 @@ get_html model loc =
(Just tile) ->
(Html.div
[
- (Html.Attributes.class "battle-info-card"),
- (Html.Attributes.class "battle-tile-card")
+ (Html.Attributes.class "info-card"),
+ (Html.Attributes.class "tile-card")
]
[
(get_name model tile),
(Html.div
[
- (Html.Attributes.class "battle-info-card-top"),
- (Html.Attributes.class "battle-tile-card-top")
+ (Html.Attributes.class "info-card-top"),
+ (Html.Attributes.class "tile-card-top")
]
[
(get_icon tile),
diff --git a/src/battle/src/View/SubMenu/Timeline.elm b/src/battle/src/View/SubMenu/Timeline.elm
index 7fb1813..a0978b5 100644
--- a/src/battle/src/View/SubMenu/Timeline.elm
+++ b/src/battle/src/View/SubMenu/Timeline.elm
@@ -71,8 +71,8 @@ true_get_html : (
true_get_html characters player_ix turn_results =
(Html.div
[
- (Html.Attributes.class "battle-tabmenu-content"),
- (Html.Attributes.class "battle-tabmenu-timeline-tab")
+ (Html.Attributes.class "tabmenu-content"),
+ (Html.Attributes.class "tabmenu-timeline-tab")
]
(Array.toList
(Array.map
diff --git a/src/battle/src/View/SubMenu/Timeline/Attack.elm b/src/battle/src/View/SubMenu/Timeline/Attack.elm
index 682540d..6ba8cd0 100644
--- a/src/battle/src/View/SubMenu/Timeline/Attack.elm
+++ b/src/battle/src/View/SubMenu/Timeline/Attack.elm
@@ -26,7 +26,7 @@ get_title_html : (
get_title_html attacker defender =
(Html.div
[
- (Html.Attributes.class "battle-timeline-attack-title")
+ (Html.Attributes.class "timeline-attack-title")
]
[
(Html.text
@@ -135,8 +135,8 @@ get_html characters player_ix attack =
((Just atkchar), (Just defchar)) ->
(Html.div
[
- (Html.Attributes.class "battle-timeline-element"),
- (Html.Attributes.class "battle-timeline-attack")
+ (Html.Attributes.class "timeline-element"),
+ (Html.Attributes.class "timeline-attack")
]
(
[
@@ -155,8 +155,8 @@ get_html characters player_ix attack =
_ ->
(Html.div
[
- (Html.Attributes.class "battle-timeline-element"),
- (Html.Attributes.class "battle-timeline-attack")
+ (Html.Attributes.class "timeline-element"),
+ (Html.Attributes.class "timeline-attack")
]
[
(Html.text "Error: Attack with unknown characters")
diff --git a/src/battle/src/View/SubMenu/Timeline/Movement.elm b/src/battle/src/View/SubMenu/Timeline/Movement.elm
index 0746f1f..e3be53d 100644
--- a/src/battle/src/View/SubMenu/Timeline/Movement.elm
+++ b/src/battle/src/View/SubMenu/Timeline/Movement.elm
@@ -32,8 +32,8 @@ get_html characters player_ix movement =
(Just char) ->
(Html.div
[
- (Html.Attributes.class "battle-timeline-element"),
- (Html.Attributes.class "battle-timeline-movement")
+ (Html.Attributes.class "timeline-element"),
+ (Html.Attributes.class "timeline-movement")
]
[
(View.Character.get_portrait_html player_ix char),
@@ -53,8 +53,8 @@ get_html characters player_ix movement =
_ ->
(Html.div
[
- (Html.Attributes.class "battle-timeline-element"),
- (Html.Attributes.class "battle-timeline-movement")
+ (Html.Attributes.class "timeline-element"),
+ (Html.Attributes.class "timeline-movement")
]
[
(Html.text "Error: Moving with unknown character")
diff --git a/src/battle/src/View/SubMenu/Timeline/PlayerDefeat.elm b/src/battle/src/View/SubMenu/Timeline/PlayerDefeat.elm
index db5e023..1d91c9a 100644
--- a/src/battle/src/View/SubMenu/Timeline/PlayerDefeat.elm
+++ b/src/battle/src/View/SubMenu/Timeline/PlayerDefeat.elm
@@ -23,8 +23,8 @@ get_html : (
get_html pdefeat =
(Html.div
[
- (Html.Attributes.class "battle-timeline-element"),
- (Html.Attributes.class "battle-timeline-player-defeat")
+ (Html.Attributes.class "timeline-element"),
+ (Html.Attributes.class "timeline-player-defeat")
]
[
(Html.text
diff --git a/src/battle/src/View/SubMenu/Timeline/PlayerTurnStart.elm b/src/battle/src/View/SubMenu/Timeline/PlayerTurnStart.elm
index a6486fa..233e03c 100644
--- a/src/battle/src/View/SubMenu/Timeline/PlayerTurnStart.elm
+++ b/src/battle/src/View/SubMenu/Timeline/PlayerTurnStart.elm
@@ -23,8 +23,8 @@ get_html : (
get_html pturns =
(Html.div
[
- (Html.Attributes.class "battle-timeline-element"),
- (Html.Attributes.class "battle-timeline-turn-start")
+ (Html.Attributes.class "timeline-element"),
+ (Html.Attributes.class "timeline-turn-start")
]
[
(Html.text
diff --git a/src/battle/src/View/SubMenu/Timeline/PlayerVictory.elm b/src/battle/src/View/SubMenu/Timeline/PlayerVictory.elm
index 4d47f62..9728f04 100644
--- a/src/battle/src/View/SubMenu/Timeline/PlayerVictory.elm
+++ b/src/battle/src/View/SubMenu/Timeline/PlayerVictory.elm
@@ -23,8 +23,8 @@ get_html : (
get_html pvict =
(Html.div
[
- (Html.Attributes.class "battle-timeline-element"),
- (Html.Attributes.class "battle-timeline-player-victory")
+ (Html.Attributes.class "timeline-element"),
+ (Html.Attributes.class "timeline-player-victory")
]
[
(Html.text
diff --git a/src/battle/src/View/SubMenu/Timeline/WeaponSwitch.elm b/src/battle/src/View/SubMenu/Timeline/WeaponSwitch.elm
index 499e0c3..2e874b0 100644
--- a/src/battle/src/View/SubMenu/Timeline/WeaponSwitch.elm
+++ b/src/battle/src/View/SubMenu/Timeline/WeaponSwitch.elm
@@ -32,8 +32,8 @@ get_html characters player_ix weapon_switch =
(Just char) ->
(Html.div
[
- (Html.Attributes.class "battle-timeline-element"),
- (Html.Attributes.class "battle-timeline-weapon-switch")
+ (Html.Attributes.class "timeline-element"),
+ (Html.Attributes.class "timeline-weapon-switch")
]
[
(View.Character.get_portrait_html player_ix char),
@@ -49,8 +49,8 @@ get_html characters player_ix weapon_switch =
_ ->
(Html.div
[
- (Html.Attributes.class "battle-timeline-element"),
- (Html.Attributes.class "battle-timeline-weapon-switch")
+ (Html.Attributes.class "timeline-element"),
+ (Html.Attributes.class "timeline-weapon-switch")
]
[
(Html.text "Error: Unknown character switched weapons")