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Diffstat (limited to 'src/battle/src/View/Map/Character.elm')
-rw-r--r-- | src/battle/src/View/Map/Character.elm | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/battle/src/View/Map/Character.elm b/src/battle/src/View/Map/Character.elm index aaf7cb2..4470b4a 100644 --- a/src/battle/src/View/Map/Character.elm +++ b/src/battle/src/View/Map/Character.elm @@ -36,7 +36,7 @@ get_animation_class model char = then (Html.Attributes.class "") else - (Html.Attributes.class "battle-character-selected") + (Html.Attributes.class "character-selected") (Struct.TurnResultAnimator.TurnResult current_action) -> if @@ -51,7 +51,7 @@ get_animation_class model char = case current_action of (Struct.TurnResult.Moved _) -> (Html.Attributes.class - "battle-animated-character-icon" + "animated-character-icon" ) _ -> (Html.Attributes.class "") @@ -64,9 +64,9 @@ get_activation_level_class : ( get_activation_level_class char = if (Struct.Character.is_enabled char) then - (Html.Attributes.class "battle-character-icon-enabled") + (Html.Attributes.class "character-icon-enabled") else - (Html.Attributes.class "battle-character-icon-disabled") + (Html.Attributes.class "character-icon-disabled") get_alliance_class : ( Struct.Model.Type -> @@ -76,9 +76,9 @@ get_alliance_class : ( get_alliance_class model char = if ((Struct.Character.get_player_ix char) == model.player_ix) then - (Html.Attributes.class "battle-character-ally") + (Html.Attributes.class "character-ally") else - (Html.Attributes.class "battle-character-enemy") + (Html.Attributes.class "character-enemy") get_position_style : ( Struct.Character.Type -> @@ -106,7 +106,7 @@ get_focus_class model char = (Just (Struct.UI.SelectedCharacter (Struct.Character.get_index char))) ) then - (Html.Attributes.class "battle-character-selected") + (Html.Attributes.class "character-selected") else if ( @@ -115,7 +115,7 @@ get_focus_class model char = (Just (Struct.Character.get_index char)) ) then - (Html.Attributes.class "battle-character-targeted") + (Html.Attributes.class "character-targeted") else (Html.Attributes.class "") @@ -123,7 +123,7 @@ get_body_html : Struct.Character.Type -> (Html.Html Struct.Event.Type) get_body_html char = (Html.div [ - (Html.Attributes.class "battle-character-icon-body"), + (Html.Attributes.class "character-icon-body"), (Html.Attributes.class ( "asset-character-team-body-" @@ -139,7 +139,7 @@ get_head_html : Struct.Character.Type -> (Html.Html Struct.Event.Type) get_head_html char = (Html.div [ - (Html.Attributes.class "battle-character-icon-head"), + (Html.Attributes.class "character-icon-head"), (Html.Attributes.class ("asset-character-icon-" ++ (Struct.Character.get_icon_id char)) ) @@ -154,7 +154,7 @@ get_banner_html char = Struct.Character.Commander -> (Html.div [ - (Html.Attributes.class "battle-character-icon-banner"), + (Html.Attributes.class "character-icon-banner"), (Html.Attributes.class "asset-character-icon-commander-banner") ] [ @@ -164,7 +164,7 @@ get_banner_html char = Struct.Character.Target -> (Html.div [ - (Html.Attributes.class "battle-character-icon-banner"), + (Html.Attributes.class "character-icon-banner"), (Html.Attributes.class "asset-character-icon-target-banner") ] [ @@ -181,8 +181,8 @@ get_actual_html : ( get_actual_html model char = (Html.div [ - (Html.Attributes.class "battle-tiled"), - (Html.Attributes.class "battle-character-icon"), + (Html.Attributes.class "tiled"), + (Html.Attributes.class "character-icon"), (get_animation_class model char), (get_activation_level_class char), (get_alliance_class model char), |