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|
module Struct.UI exposing
(
Type,
Tab(..),
default,
-- Tab
try_getting_displayed_tab,
set_displayed_tab,
reset_displayed_tab,
to_string
)
-- Main Menu -------------------------------------------------------------------
--------------------------------------------------------------------------------
-- TYPES -----------------------------------------------------------------------
--------------------------------------------------------------------------------
type Tab =
CampaignsTab
| InvasionsTab
| EventsTab
| CharactersTab
| MapsEditorTab
| AccountTab
type alias Type =
{
displayed_tab : (Maybe Tab)
}
--------------------------------------------------------------------------------
-- LOCAL -----------------------------------------------------------------------
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- EXPORTED --------------------------------------------------------------------
--------------------------------------------------------------------------------
default : Type
default =
{
displayed_tab = Nothing
}
-- Tab -------------------------------------------------------------------------
try_getting_displayed_tab : Type -> (Maybe Tab)
try_getting_displayed_tab ui = ui.displayed_tab
set_displayed_tab : Tab -> Type -> Type
set_displayed_tab tab ui = {ui | displayed_tab = (Just tab)}
reset_displayed_tab : Type -> Type
reset_displayed_tab ui = {ui | displayed_tab = Nothing}
to_string : Tab -> String
to_string tab =
case tab of
CampaignsTab -> "Campaigns"
InvasionsTab -> "Invasions"
EventsTab -> "Events"
CharactersTab -> "Character Editor"
MapsEditorTab -> "Map Editor"
AccountTab -> "Account Settings"
|