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module Battle.View.Attribute exposing
(
get_unsigned_html,
get_all_unsigned_html,
get_all_but_gauges_unsigned_html,
get_signed_html,
get_all_signed_html,
get_all_but_gauges_signed_html
)
-- Elm -------------------------------------------------------------------------
import Html
import Html.Attributes
import Html.Events
-- Battle ----------------------------------------------------------------------
import Battle.Struct.Attributes
-- Local Module ----------------------------------------------------------------
import Struct.Event
import Struct.HelpRequest
--------------------------------------------------------------------------------
-- LOCAL -----------------------------------------------------------------------
--------------------------------------------------------------------------------
get_html : (
Bool ->
Battle.Struct.Attributes.Category ->
Int ->
(Html.Html Struct.Event.Type)
)
get_html signed attribute value =
(Html.div
[
(Html.Events.onClick
(Struct.Event.RequestedHelp
(Struct.HelpRequest.Attribute attribute)
)
),
(Html.Attributes.class
(
if (value < 0)
then "omnimod-negative-value"
else "omnimod-positive-value"
)
),
(Html.Attributes.class "omnimod-icon"),
(Html.Attributes.class
(
"omnimod-icon-"
++ (Battle.Struct.Attributes.encode_category attribute)
)
)
]
[
(Html.div
[
(Html.Attributes.class "omnimod-value")
]
[
(Html.text
(
(
if ((value > 0) && signed)
then ("+" ++ (String.fromInt value))
else (String.fromInt value)
)
++
(
if (Battle.Struct.Attributes.is_percent attribute)
then "%"
else ""
)
)
)
]
)
]
)
--------------------------------------------------------------------------------
-- EXPORTED --------------------------------------------------------------------
--------------------------------------------------------------------------------
get_signed_html : (
Battle.Struct.Attributes.Category ->
Int ->
(Html.Html Struct.Event.Type)
)
get_signed_html attribute value =
(get_html True attribute value)
get_unsigned_html : (
Battle.Struct.Attributes.Category ->
Int ->
(Html.Html Struct.Event.Type)
)
get_unsigned_html attribute value =
(get_html False attribute value)
get_all_unsigned_html : (
Battle.Struct.Attributes.Type ->
(List (Html.Html Struct.Event.Type))
)
get_all_unsigned_html atts =
[
(get_unsigned_html
Battle.Struct.Attributes.Dodges
(Battle.Struct.Attributes.get_dodges atts)
),
(get_unsigned_html
Battle.Struct.Attributes.Parries
(Battle.Struct.Attributes.get_parries atts)
),
(get_unsigned_html
Battle.Struct.Attributes.Accuracy
(Battle.Struct.Attributes.get_accuracy atts)
),
(get_unsigned_html
Battle.Struct.Attributes.DoubleHits
(Battle.Struct.Attributes.get_double_hits atts)
),
(get_unsigned_html
Battle.Struct.Attributes.CriticalHits
(Battle.Struct.Attributes.get_critical_hits atts)
),
(get_unsigned_html
Battle.Struct.Attributes.MaxHealth
(Battle.Struct.Attributes.get_max_health atts)
),
(get_unsigned_html
Battle.Struct.Attributes.MovementPoints
(Battle.Struct.Attributes.get_movement_points atts)
),
(get_unsigned_html
Battle.Struct.Attributes.DamageModifier
(Battle.Struct.Attributes.get_damage_modifier atts)
)
]
get_all_signed_html : (
Battle.Struct.Attributes.Type ->
(List (Html.Html Struct.Event.Type))
)
get_all_signed_html atts =
[
(get_signed_html
Battle.Struct.Attributes.Dodges
(Battle.Struct.Attributes.get_dodges atts)
),
(get_signed_html
Battle.Struct.Attributes.Parries
(Battle.Struct.Attributes.get_parries atts)
),
(get_signed_html
Battle.Struct.Attributes.Accuracy
(Battle.Struct.Attributes.get_accuracy atts)
),
(get_signed_html
Battle.Struct.Attributes.DoubleHits
(Battle.Struct.Attributes.get_double_hits atts)
),
(get_signed_html
Battle.Struct.Attributes.CriticalHits
(Battle.Struct.Attributes.get_critical_hits atts)
),
(get_signed_html
Battle.Struct.Attributes.MaxHealth
(Battle.Struct.Attributes.get_max_health atts)
),
(get_signed_html
Battle.Struct.Attributes.MovementPoints
(Battle.Struct.Attributes.get_movement_points atts)
),
(get_signed_html
Battle.Struct.Attributes.DamageModifier
(Battle.Struct.Attributes.get_damage_modifier atts)
)
]
get_all_but_gauges_unsigned_html : (
Battle.Struct.Attributes.Type ->
(List (Html.Html Struct.Event.Type))
)
get_all_but_gauges_unsigned_html atts =
[
(get_unsigned_html
Battle.Struct.Attributes.Dodges
(Battle.Struct.Attributes.get_dodges atts)
),
(get_unsigned_html
Battle.Struct.Attributes.Parries
(Battle.Struct.Attributes.get_parries atts)
),
(get_unsigned_html
Battle.Struct.Attributes.Accuracy
(Battle.Struct.Attributes.get_accuracy atts)
),
(get_unsigned_html
Battle.Struct.Attributes.DoubleHits
(Battle.Struct.Attributes.get_double_hits atts)
),
(get_unsigned_html
Battle.Struct.Attributes.CriticalHits
(Battle.Struct.Attributes.get_critical_hits atts)
),
(get_unsigned_html
Battle.Struct.Attributes.CriticalHits
(Battle.Struct.Attributes.get_critical_hits atts)
),
(get_unsigned_html
Battle.Struct.Attributes.DamageModifier
(Battle.Struct.Attributes.get_damage_modifier atts)
)
]
get_all_but_gauges_signed_html : (
Battle.Struct.Attributes.Type ->
(List (Html.Html Struct.Event.Type))
)
get_all_but_gauges_signed_html atts =
[
(get_signed_html
Battle.Struct.Attributes.Dodges
(Battle.Struct.Attributes.get_dodges atts)
),
(get_signed_html
Battle.Struct.Attributes.Parries
(Battle.Struct.Attributes.get_parries atts)
),
(get_signed_html
Battle.Struct.Attributes.Accuracy
(Battle.Struct.Attributes.get_accuracy atts)
),
(get_signed_html
Battle.Struct.Attributes.DoubleHits
(Battle.Struct.Attributes.get_double_hits atts)
),
(get_signed_html
Battle.Struct.Attributes.CriticalHits
(Battle.Struct.Attributes.get_critical_hits atts)
),
(get_signed_html
Battle.Struct.Attributes.DamageModifier
(Battle.Struct.Attributes.get_damage_modifier atts)
)
]
|