summaryrefslogtreecommitdiff
blob: 8eb8d6fe06a063968786887f7194f89a086780ab (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
module Struct.BattleSummary exposing
   (
      Type,
      InvasionCategory(..),
      get_id,
      get_name,
      get_last_edit,
      is_players_turn,
      is_empty_slot,
      get_invasion_category,
      decoder,
      none
   )

-- Elm -------------------------------------------------------------------------
import Json.Decode
import Json.Decode.Pipeline

-- Main Menu -------------------------------------------------------------------

--------------------------------------------------------------------------------
-- TYPES -----------------------------------------------------------------------
--------------------------------------------------------------------------------
type InvasionCategory =
   InvasionAttack
   | InvasionDefend
   | InvasionEither

type alias Type =
   {
      id : String,
      name : String,
      last_edit : String,
      is_players_turn : Bool
   }

--------------------------------------------------------------------------------
-- LOCAL -----------------------------------------------------------------------
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
-- EXPORTED --------------------------------------------------------------------
--------------------------------------------------------------------------------
get_id : Type -> String
get_id t = t.id

get_name : Type -> String
get_name t = t.name

get_last_edit : Type -> String
get_last_edit t = t.last_edit

is_players_turn : Type -> Bool
is_players_turn t = t.is_players_turn

is_empty_slot : Type -> Bool
is_empty_slot t = (t.id == "")

get_invasion_category : Int -> InvasionCategory
get_invasion_category ix =
   if (ix < 3)
   then InvasionAttack
   else if (ix < 6)
   then InvasionEither
   else InvasionDefend

decoder : (Json.Decode.Decoder Type)
decoder =
   (Json.Decode.succeed
      Type
      |> (Json.Decode.Pipeline.required "id" Json.Decode.string)
      |> (Json.Decode.Pipeline.required "nme" Json.Decode.string)
      |> (Json.Decode.Pipeline.required "ldt" Json.Decode.string)
      |> (Json.Decode.Pipeline.required "ipt" Json.Decode.bool)
   )

none : Type
none =
   {
      id = "",
      name = "Unknown",
      last_edit = "Never",
      is_players_turn = False
   }