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AgeCommit message (Expand)Author
2018-06-20They're not smooth, but there are some animations.nsensfel
2018-06-20Okay, it seems to work. Next step: CSS animation.nsensfel
2018-06-20Working on reversible TurnResults, and their steps.nsensfel
2018-06-19Removes mdgriffith/elm-style-animationNathanael Sensfelder
2018-06-19Starting to work on animations for the timeline...nsensfel
2018-06-19True range is not number of steps, but actual dist.nsensfel
2018-06-19Fixes incorrect use of the CharacterTurn's char.nsensfel
2018-06-19Removes debug messages.nsensfel
2018-06-19Updates to new Tile system, Simplifications.nsensfel
2018-06-18Maybe adds support for the new Tile system.Nathanael Sensfelder
2018-06-18[BROKEN] Updating Tiles system to match the server's.nsensfel
2018-06-18Re-sizable battlemap div, +4 tiles.nsensfel
2018-06-18Cliff shadows fix, +2 tiles, wp marker z-index fix.nsensfel
2018-06-16Removes some leftovers debug messages.nsensfel
2018-06-16...Nathanael Sensfelder
2018-06-16characters as array, took a shot at optimization.nsensfel
2018-06-15Adds tile cards.nsensfel
2018-06-15Woops, that puts markers outside the map.nsensfel
2018-06-15Actually, attacks can go over OOBs.nsensfel
2018-06-15Flicker->blinking, basic tile costs.nsensfel
2018-06-15Non-interactive markers are no longer transparent.nsensfel
2018-06-15Cleans up RangeIndicator.elm, tries marker icons.nsensfel
2018-06-14Improving display of "can't defend" markers...nsensfel
2018-06-14Sets a saner behavior for the marker tiles.nsensfel
2018-06-14Still working on those markers...nsensfel
2018-06-13...nsensfel
2018-06-12More watery corner tiles.Nathanael Sensfelder
2018-06-12...Nathanael Sensfelder
2018-06-12More (lazily made) watery tiles.nsensfel
2018-06-12Adds some watery tiles.nsensfel
2018-06-11Displayed nav goes away more easily.nsensfel
2018-06-11Adds non-controlled characters navigator previews.nsensfel
2018-06-08Less flashy background for portraits, blinking.nsensfel
2018-06-08Full character infos are now using CharacterCards.nsensfel
2018-06-08Still improving those CharacterCards...nsensfel
2018-06-08Uses CharacterCards more freely.nsensfel
2018-06-08Improves disabled char visual, target selection.nsensfel
2018-06-08Fixes armor penalties being applied twice.nsensfel
2018-06-08Fixes {armor,weapon} not being loaded before use.nsensfel
2018-06-07add_armor, add_weapon, server-side chosen armor.Nathanael Sensfelder
2018-06-07Updates URLs to match server's new module names.nsensfel
2018-06-01Takes armor into account in attributes.nsensfel
2018-06-01Shows armor on CharacterCard.nsensfel
2018-05-31Adds a "meh" to "pretty bad" chain armor image.Nathanael Sensfelder
2018-05-31Adds "coef" factor to equipment for more variety.nsensfel
2018-05-31Preparing to add Armors (w/ stats, this time).nsensfel
2018-05-30Oh, and let's have a smooth mov pts bar too!Nathanael Sensfelder
2018-05-30Mov pts + smooth :hovers + go button.Nathanael Sensfelder
2018-05-30Isolates gauge creation, changes carcard aestheticnsensfel
2018-05-30Adding some visuals for the health.nsensfel