Age | Commit message (Expand) | Author |
2018-06-15 | Actually, attacks can go over OOBs. | nsensfel |
2018-06-15 | Flicker->blinking, basic tile costs. | nsensfel |
2018-06-15 | Non-interactive markers are no longer transparent. | nsensfel |
2018-06-15 | Cleans up RangeIndicator.elm, tries marker icons. | nsensfel |
2018-06-14 | Improving display of "can't defend" markers... | nsensfel |
2018-06-14 | Sets a saner behavior for the marker tiles. | nsensfel |
2018-06-14 | Still working on those markers... | nsensfel |
2018-06-11 | Displayed nav goes away more easily. | nsensfel |
2018-06-11 | Adds non-controlled characters navigator previews. | nsensfel |
2018-06-08 | Less flashy background for portraits, blinking. | nsensfel |
2018-06-08 | Full character infos are now using CharacterCards. | nsensfel |
2018-06-08 | Still improving those CharacterCards... | nsensfel |
2018-06-08 | Uses CharacterCards more freely. | nsensfel |
2018-06-08 | Improves disabled char visual, target selection. | nsensfel |
2018-06-08 | Fixes armor penalties being applied twice. | nsensfel |
2018-06-08 | Fixes {armor,weapon} not being loaded before use. | nsensfel |
2018-06-07 | add_armor, add_weapon, server-side chosen armor. | Nathanael Sensfelder |
2018-06-07 | Updates URLs to match server's new module names. | nsensfel |
2018-06-01 | Takes armor into account in attributes. | nsensfel |
2018-06-01 | Shows armor on CharacterCard. | nsensfel |
2018-05-31 | Adds "coef" factor to equipment for more variety. | nsensfel |
2018-05-31 | Preparing to add Armors (w/ stats, this time). | nsensfel |
2018-05-30 | Oh, and let's have a smooth mov pts bar too! | Nathanael Sensfelder |
2018-05-30 | Mov pts + smooth :hovers + go button. | Nathanael Sensfelder |
2018-05-30 | Isolates gauge creation, changes carcard aesthetic | nsensfel |
2018-05-30 | Adding some visuals for the health. | nsensfel |
2018-05-29 | Adds a third tile design. | Nathanael Sensfelder |
2018-05-29 | Restores manual controls. | Nathanael Sensfelder |
2018-05-28 | Slower blinking. | Nathanael Sensfelder |
2018-05-28 | Makes active characters blink. | nsensfel |
2018-05-23 | Forces preprocessor, locate char on portrait click | Nathanael Sensfelder |
2018-05-23 | Puts some armor on the characters. | Nathanael Sensfelder |
2018-05-23 | Centralizes Character HTML generation. | Nathanael Sensfelder |
2018-05-22 | Centers a bit better on characters. | Nathanael Sensfelder |
2018-05-22 | Scrolls to show focused character (WIP). | Nathanael Sensfelder |
2018-04-26 | Character icon bodies are now team uniforms. | nsensfel |
2018-04-24 | More cats, meh selection/target indicators. | nsensfel |
2018-04-23 | Improves code consistency. | nsensfel |
2018-04-19 | Adds some more buttons, redesigns target display.redesign | nsensfel |
2018-04-19 | The "Character Card" looks nice. | nsensfel |
2018-04-18 | Preparing character cards display... | nsensfel |
2018-04-18 | Prevents the map from moving around. | nsensfel |
2018-04-18 | Lookin' better. | nsensfel |
2018-04-17 | ... | nsensfel |
2018-04-17 | Re-activates the (somewhat broken) sub-menus. | nsensfel |
2018-04-17 | Seems better now. | nsensfel |
2018-04-17 | Changing the layout... | nsensfel |
2018-04-16 | Forgot file. | Nathanael Sensfelder |
2018-04-16 | Merge branch 'master' of dreamhost:~/repositories/git/tacticians-client | nsensfel |
2018-04-16 | Makes it easier to distinguish friend/enemy/dead. | nsensfel |