summaryrefslogtreecommitdiff log msg author committer range path: root/src/battlemap/wwwAgeCommit message (Expand)Author 2018-06-15Adds tile cards.nsensfel 2018-06-15Flicker->blinking, basic tile costs.nsensfel 2018-06-15Non-interactive markers are no longer transparent.nsensfel 2018-06-15Cleans up RangeIndicator.elm, tries marker icons.nsensfel 2018-06-14Improving display of "can't defend" markers...nsensfel 2018-06-14Sets a saner behavior for the marker tiles.nsensfel 2018-06-14Still working on those markers...nsensfel 2018-06-08Less flashy background for portraits, blinking.nsensfel 2018-06-08Still improving those CharacterCards...nsensfel 2018-06-08Uses CharacterCards more freely.nsensfel 2018-06-08Improves disabled char visual, target selection.nsensfel 2018-06-01Shows armor on CharacterCard.nsensfel 2018-05-30Oh, and let's have a smooth mov pts bar too!Nathanael Sensfelder 2018-05-30Mov pts + smooth :hovers + go button.Nathanael Sensfelder 2018-05-30Isolates gauge creation, changes carcard aestheticnsensfel 2018-05-30Adding some visuals for the health.nsensfel 2018-05-29Restores manual controls.Nathanael Sensfelder 2018-05-28Slower blinking.Nathanael Sensfelder 2018-05-28Makes active characters blink.nsensfel 2018-05-23Forces preprocessor, locate char on portrait clickNathanael Sensfelder 2018-05-23Puts some armor on the characters.Nathanael Sensfelder 2018-05-23Centralizes Character HTML generation.Nathanael Sensfelder 2018-04-26Character icon bodies are now team uniforms.nsensfel 2018-04-24More cats, meh selection/target indicators.nsensfel 2018-04-23Improves code consistency.nsensfel 2018-04-19The "Character Card" looks nice.nsensfel 2018-04-18Preparing character cards display...nsensfel 2018-04-18Prevents the map from moving around.nsensfel 2018-04-18Lookin' better.nsensfel 2018-04-17...nsensfel 2018-04-17Seems better now.nsensfel 2018-04-17Changing the layout...nsensfel 2018-04-16Merge branch 'master' of dreamhost:~/repositories/git/tacticians-clientnsensfel 2018-04-16Makes it easier to distinguish friend/enemy/dead.nsensfel 2018-04-16Adds a button for attack without moving.Nathanael Sensfelder 2018-04-11Style improvements.nsensfel 2018-04-10Brown for the left panel as well.Nathanael Sensfelder 2018-04-10Puts path below markers when it is locked.nsensfel 2018-04-07Use the new SVG to show paths.nsensfel 2018-04-06Use SVG for tiles.nsensfel 2018-03-26Odd display behaviors point to bad CSS rules.nsensfel 2018-03-26Stops having tiles behave as an table.nsensfel 2018-03-23Starting to work on the look & feel.nsensfel 2018-03-23Makes non-defendable spots more visible.nsensfel 2018-03-21Improves marker display.Nathanael Sensfelder 2018-03-14Visual improvements. Reverses some listings.timelinensensfel 2018-03-13Improves attack messages.Nathanael Sensfelder 2018-03-13Improving display of timeline & characters...nsensfel 2018-03-12Starting to work on the timeline feature.Nathanael Sensfelder 2018-02-22Replaces min/max ranges with def and atk ranges.nsensfel [next]