Age | Commit message (Expand) | Author |
2018-06-26 | ...animations | Nathanael Sensfelder |
2018-06-26 | Visual improvements, some CSS cleanups. | Nathanael Sensfelder |
2018-06-23 | Having fun with cheap combat animations... | Nathanael Sensfelder |
2018-06-22 | ... | nsensfel |
2018-06-22 | Fixes markers preventing char selection. | nsensfel |
2018-06-21 | Starting to add attack animations... | nsensfel |
2018-06-21 | Prepares for more slightly more complex animations. | nsensfel |
2018-06-20 | Trying out a new character icon style... | Nathanael Sensfelder |
2018-06-20 | They're not smooth, but there are some animations. | nsensfel |
2018-06-18 | Re-sizable battlemap div, +4 tiles. | nsensfel |
2018-06-18 | Cliff shadows fix, +2 tiles, wp marker z-index fix. | nsensfel |
2018-06-15 | Adds tile cards. | nsensfel |
2018-06-15 | Flicker->blinking, basic tile costs. | nsensfel |
2018-06-15 | Non-interactive markers are no longer transparent. | nsensfel |
2018-06-15 | Cleans up RangeIndicator.elm, tries marker icons. | nsensfel |
2018-06-14 | Improving display of "can't defend" markers... | nsensfel |
2018-06-14 | Sets a saner behavior for the marker tiles. | nsensfel |
2018-06-14 | Still working on those markers... | nsensfel |
2018-06-08 | Less flashy background for portraits, blinking. | nsensfel |
2018-06-08 | Still improving those CharacterCards... | nsensfel |
2018-06-08 | Uses CharacterCards more freely. | nsensfel |
2018-06-08 | Improves disabled char visual, target selection. | nsensfel |
2018-06-01 | Shows armor on CharacterCard. | nsensfel |
2018-05-30 | Oh, and let's have a smooth mov pts bar too! | Nathanael Sensfelder |
2018-05-30 | Mov pts + smooth :hovers + go button. | Nathanael Sensfelder |
2018-05-30 | Isolates gauge creation, changes carcard aesthetic | nsensfel |
2018-05-30 | Adding some visuals for the health. | nsensfel |
2018-05-29 | Restores manual controls. | Nathanael Sensfelder |
2018-05-28 | Slower blinking. | Nathanael Sensfelder |
2018-05-28 | Makes active characters blink. | nsensfel |
2018-05-23 | Forces preprocessor, locate char on portrait click | Nathanael Sensfelder |
2018-05-23 | Puts some armor on the characters. | Nathanael Sensfelder |
2018-05-23 | Centralizes Character HTML generation. | Nathanael Sensfelder |
2018-04-26 | Character icon bodies are now team uniforms. | nsensfel |
2018-04-24 | More cats, meh selection/target indicators. | nsensfel |
2018-04-23 | Improves code consistency. | nsensfel |
2018-04-19 | The "Character Card" looks nice. | nsensfel |
2018-04-18 | Preparing character cards display... | nsensfel |
2018-04-18 | Prevents the map from moving around. | nsensfel |
2018-04-18 | Lookin' better. | nsensfel |
2018-04-17 | ... | nsensfel |
2018-04-17 | Seems better now. | nsensfel |
2018-04-17 | Changing the layout... | nsensfel |
2018-04-16 | Merge branch 'master' of dreamhost:~/repositories/git/tacticians-client | nsensfel |
2018-04-16 | Makes it easier to distinguish friend/enemy/dead. | nsensfel |
2018-04-16 | Adds a button for attack without moving. | Nathanael Sensfelder |
2018-04-11 | Style improvements. | nsensfel |
2018-04-10 | Brown for the left panel as well. | Nathanael Sensfelder |
2018-04-10 | Puts path below markers when it is locked. | nsensfel |
2018-04-07 | Use the new SVG to show paths. | nsensfel |