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AgeCommit message (Collapse)Author
2019-05-03Fixes the Accuracy help text.nsensfel
2019-05-03Base dmg icon, dmg types help.nsensfel
2019-05-03Makes it less of a dark smudge.nsensfel
2019-05-03Adds some help for stats & attributes.nsensfel
2019-04-29Still a lot of work to be done with the CSS...nsensfel
2019-03-27It compiles again!Nathanael Sensfelder
2019-03-26[Broken] ...Nathanael Sensfelder
2019-03-26[Broken] ...nsensfel
2019-03-23[Broken] ... 'battle' compiles again ...Nathanael Sensfelder
2019-03-23[Broken] ... still refactoring ...Nathanael Sensfelder
2019-03-23[Broken] ...Nathanael Sensfelder
2019-03-22[Broken] ...Nathanael Sensfelder
2019-03-22[Broken] More factoring in progress...nsensfel
2019-03-20Shows actual attribute values.nsensfel
2019-03-20...nsensfel
2019-03-17...Nathanael Sensfelder
2019-03-15Got everything to compile again.Nathanael Sensfelder
2019-03-15[Broken] Got 'roster-editor' to compile.Nathanael Sensfelder
2019-03-15Title screen: Continue | New Game | ...nsensfel
2019-03-15[Broken] Got 'battle' to compile again.nsensfel
2019-03-15[Broken] Starting a code refactoring...nsensfel
2019-03-06Impr. MapEd tile focus, CSS factoring.nsensfel
2019-03-04Adds "focus" mode to map editornsensfel
2019-02-27...nsensfel
2019-02-26...Nathanael Sensfelder
2019-02-26Splits Tile & TileInstance (Battle).Nathanael Sensfelder
2019-02-26Splits Tile & TileInstance (Map Editor only).nsensfel
2019-02-25[Broken] Working on set_map...nsensfel
2019-02-18...Nathanael Sensfelder
2019-02-18...Nathanael Sensfelder
2019-02-15Adds one type of spawn tile per player.nsensfel
It's doesn't look pretty though, so I'll likely have to go for another solution.
2019-02-14Adds mediocre "spawn" tile.nsensfel
2019-02-14Removes hardcoded number of tile types.nsensfel
2019-02-14Adds (surprisingly nice) trees.nsensfel
2019-02-11Untested attempt at adding players.nsensfel
2019-02-11Keeps track of who the players are.nsensfel
2019-02-08Only allow secondary weapon in secondary slot.nsensfel
2019-02-05Adds max {H,M}P icons, +- mod visual separation.nsensfel
Using colors (hue) shift doesn't work well enough. I'm pretty sure it won't work for colorblind people, and it kind of messes with the current color theme. Having a visual separation for the positive and negative effects does help, though...
2019-02-04Improves primary/secondary weapon selection.nsensfel
2019-02-02Prints the icons correctly.Nathanael Sensfelder
2019-02-02Adds the last missing icons...Nathanael Sensfelder
2019-02-01...Nathanael Sensfelder
2019-02-01...nsensfel
2019-02-01Border width correction.nsensfel
2019-02-01Adds constitution icon.nsensfel
2019-02-01Adds strength icon.nsensfel
2019-01-31Adds a few more icons.Nathanael Sensfelder
Not too sure about the shoe though...
2019-01-31Adds a few more icons...nsensfel
2019-01-31Improves piercing icon.nsensfel
2019-01-30Working onnsensfel