summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'src/map-editor/src/View/MessageBoard')
-rw-r--r--src/map-editor/src/View/MessageBoard/Animator.elm57
-rw-r--r--src/map-editor/src/View/MessageBoard/Animator/Attack.elm297
-rw-r--r--src/map-editor/src/View/MessageBoard/Error.elm4
-rw-r--r--src/map-editor/src/View/MessageBoard/Help.elm8
-rw-r--r--src/map-editor/src/View/MessageBoard/Help/Guide.elm56
-rw-r--r--src/map-editor/src/View/MessageBoard/Help/Rank.elm97
6 files changed, 6 insertions, 513 deletions
diff --git a/src/map-editor/src/View/MessageBoard/Animator.elm b/src/map-editor/src/View/MessageBoard/Animator.elm
deleted file mode 100644
index 5c8938b..0000000
--- a/src/map-editor/src/View/MessageBoard/Animator.elm
+++ /dev/null
@@ -1,57 +0,0 @@
-module View.MessageBoard.Animator exposing (get_html)
-
--- Elm -------------------------------------------------------------------------
-import Html
-
--- Battlemap -------------------------------------------------------------------
-import Struct.Event
-import Struct.Model
-import Struct.TurnResult
-import Struct.TurnResultAnimator
-
-import Util.Html
-
-import View.MessageBoard.Animator.Attack
-
---------------------------------------------------------------------------------
--- LOCAL -----------------------------------------------------------------------
---------------------------------------------------------------------------------
-get_turn_result_html : (
- Struct.Model.Type ->
- Struct.TurnResult.Type ->
- (Html.Html Struct.Event.Type)
- )
-get_turn_result_html model turn_result =
- case turn_result of
- (Struct.TurnResult.Attacked attack) ->
- (View.MessageBoard.Animator.Attack.get_html
- model
- (Struct.TurnResult.get_actor_index turn_result)
- (Struct.TurnResult.get_attack_defender_index attack)
- (Struct.TurnResult.maybe_get_attack_next_step attack)
- )
-
- _ -> (Util.Html.nothing)
-
---------------------------------------------------------------------------------
--- EXPORTED --------------------------------------------------------------------
---------------------------------------------------------------------------------
-get_html : (
- Struct.Model.Type ->
- Struct.TurnResultAnimator.Type ->
- (Html.Html Struct.Event.Type)
- )
-get_html model animator =
- case (Struct.TurnResultAnimator.get_current_animation animator) of
- (Struct.TurnResultAnimator.TurnResult turn_result) ->
- (get_turn_result_html model turn_result)
-
- (Struct.TurnResultAnimator.AttackSetup (attacker_id, defender_id)) ->
- (View.MessageBoard.Animator.Attack.get_html
- model
- attacker_id
- defender_id
- Nothing
- )
-
- _ -> (Util.Html.nothing)
diff --git a/src/map-editor/src/View/MessageBoard/Animator/Attack.elm b/src/map-editor/src/View/MessageBoard/Animator/Attack.elm
deleted file mode 100644
index 211ada4..0000000
--- a/src/map-editor/src/View/MessageBoard/Animator/Attack.elm
+++ /dev/null
@@ -1,297 +0,0 @@
-module View.MessageBoard.Animator.Attack exposing (get_html)
-
--- Elm -------------------------------------------------------------------------
-import Array
-
-import Html
-import Html.Attributes
-
--- Battlemap -------------------------------------------------------------------
-import Struct.Attack
-import Struct.Character
-import Struct.Event
-import Struct.Model
-
-import View.Controlled.CharacterCard
---------------------------------------------------------------------------------
--- LOCAL -----------------------------------------------------------------------
---------------------------------------------------------------------------------
-get_effect_text : Struct.Attack.Type -> String
-get_effect_text attack =
- (
- (
- case attack.precision of
- Struct.Attack.Hit -> " hit for "
- Struct.Attack.Graze -> " grazed for "
- Struct.Attack.Miss -> " missed."
- )
- ++
- (
- if (attack.precision == Struct.Attack.Miss)
- then
- ""
- else
- (
- ((toString attack.damage) ++ " damage")
- ++
- (
- if (attack.critical)
- then " (Critical Hit)."
- else "."
- )
- )
- )
- )
-
-get_empty_attack_html : (Html.Html Struct.Event.Type)
-get_empty_attack_html =
- (Html.div
- [
- (Html.Attributes.class "battlemap-message-attack-text")
- ]
- []
- )
-
-get_attack_html : (
- Struct.Character.Type ->
- Struct.Character.Type ->
- Struct.Attack.Type ->
- (Html.Html Struct.Event.Type)
- )
-get_attack_html attacker defender attack =
- let
- attacker_name = (Struct.Character.get_name attacker)
- defender_name = (Struct.Character.get_name defender)
- in
- (Html.div
- [
- (Html.Attributes.class "battlemap-message-attack-text")
- ]
- [
- (Html.text
- (
- case (attack.order, attack.parried) of
- (Struct.Attack.Counter, True) ->
- (
- defender_name
- ++ " attempted to strike back, but "
- ++ attacker_name
- ++ " parried, and "
- ++ (get_effect_text attack)
- )
-
- (Struct.Attack.Counter, _) ->
- (
- defender_name
- ++ " striked back, and "
- ++ (get_effect_text attack)
- )
-
- (_, True) ->
- (
- attacker_name
- ++ " attempted a hit, but "
- ++ defender_name
- ++ " parried, and "
- ++ (get_effect_text attack)
- )
-
- (_, _) ->
- (attacker_name ++ " " ++ (get_effect_text attack))
- )
- )
- ]
- )
-
-get_attack_animation_class : (
- Struct.Attack.Type ->
- Struct.Character.Type ->
- String
- )
-get_attack_animation_class attack char =
- if (attack.critical)
- then
- "battlemap-animated-portrait-attack-critical"
- else
- "battlemap-animated-portrait-attacks"
-
-get_defense_animation_class : (
- Struct.Attack.Type ->
- Struct.Character.Type ->
- String
- )
-get_defense_animation_class attack char =
- if (attack.damage == 0)
- then
- if (attack.precision == Struct.Attack.Miss)
- then
- "battlemap-animated-portrait-dodges"
- else
- "battlemap-animated-portrait-undamaged"
- else if ((Struct.Character.get_current_health char) > 0)
- then
- if (attack.precision == Struct.Attack.Graze)
- then
- "battlemap-animated-portrait-grazed-damage"
- else
- "battlemap-animated-portrait-damaged"
- else
- if (attack.precision == Struct.Attack.Graze)
- then
- "battlemap-animated-portrait-grazed-death"
- else
- "battlemap-animated-portrait-dies"
-
-get_attacker_card : (
- (Maybe Struct.Attack.Type) ->
- Struct.Character.Type ->
- (Html.Html Struct.Event.Type)
- )
-get_attacker_card maybe_attack char =
- (Html.div
- (case maybe_attack of
- Nothing ->
- if ((Struct.Character.get_current_health char) > 0)
- then
- [
- (Html.Attributes.class "battlemap-animated-portrait")
- ]
- else
- [
- (Html.Attributes.class "battlemap-animated-portrait-absent"),
- (Html.Attributes.class "battlemap-animated-portrait")
- ]
-
- (Just attack) ->
- [
- (Html.Attributes.class
- (case (attack.order, attack.parried) of
- (Struct.Attack.Counter, True) ->
- (get_attack_animation_class attack char)
-
- (Struct.Attack.Counter, _) ->
- (get_defense_animation_class attack char)
-
- (_, True) ->
- (get_defense_animation_class attack char)
-
- (_, _) ->
- (get_attack_animation_class attack char)
- )
- ),
- (Html.Attributes.class "battlemap-animated-portrait")
- ]
- )
- [
- (View.Controlled.CharacterCard.get_minimal_html
- (Struct.Character.get_player_ix char)
- char
- )
- ]
- )
-
-get_defender_card : (
- (Maybe Struct.Attack.Type) ->
- Struct.Character.Type ->
- (Html.Html Struct.Event.Type)
- )
-get_defender_card maybe_attack char =
- (Html.div
- (case maybe_attack of
- Nothing ->
- if ((Struct.Character.get_current_health char) > 0)
- then
- [
- (Html.Attributes.class "battlemap-animated-portrait")
- ]
- else
- [
- (Html.Attributes.class "battlemap-animated-portrait-absent"),
- (Html.Attributes.class "battlemap-animated-portrait")
- ]
-
- (Just attack) ->
- [
- (Html.Attributes.class
- (case (attack.order, attack.parried) of
- (Struct.Attack.Counter, True) ->
- (get_defense_animation_class attack char)
-
- (Struct.Attack.Counter, _) ->
- (get_attack_animation_class attack char)
-
- (_, True) ->
- (get_attack_animation_class attack char)
-
- (_, _) ->
- (get_defense_animation_class attack char)
- )
- ),
- (Html.Attributes.class "battlemap-animated-portrait")
- ]
- )
- [
- (View.Controlled.CharacterCard.get_minimal_html -1 char)
- ]
- )
-
---------------------------------------------------------------------------------
--- EXPORTED --------------------------------------------------------------------
---------------------------------------------------------------------------------
-get_placeholder_html : (
- (Array.Array Struct.Character.Type) ->
- Int ->
- Int ->
- (Maybe Struct.Attack.Type) ->
- (Html.Html Struct.Event.Type)
- )
-get_placeholder_html characters attacker_ix defender_ix maybe_attack =
- case
- (
- (Array.get attacker_ix characters),
- (Array.get defender_ix characters)
- )
- of
- ((Just atkchar), (Just defchar)) ->
- (Html.div
- [
- (Html.Attributes.class "battlemap-message-board"),
- (Html.Attributes.class "battlemap-message-attack")
- ]
- (
- [
- (get_attacker_card maybe_attack atkchar),
- (
- case maybe_attack of
- (Just attack) ->
- (get_attack_html atkchar defchar attack)
-
- Nothing ->
- (get_empty_attack_html)
- ),
- (get_defender_card maybe_attack defchar)
- ]
- )
- )
-
- _ ->
- (Html.div
- [
- ]
- [
- (Html.text "Error: Attack with unknown characters")
- ]
- )
-
---------------------------------------------------------------------------------
--- EXPORTED --------------------------------------------------------------------
---------------------------------------------------------------------------------
-get_html : (
- Struct.Model.Type ->
- Int ->
- Int ->
- (Maybe Struct.Attack.Type) ->
- (Html.Html Struct.Event.Type)
- )
-get_html model attacker_ix defender_ix maybe_attack =
- (get_placeholder_html model.characters attacker_ix defender_ix maybe_attack)
diff --git a/src/map-editor/src/View/MessageBoard/Error.elm b/src/map-editor/src/View/MessageBoard/Error.elm
index 642634a..5e961a7 100644
--- a/src/map-editor/src/View/MessageBoard/Error.elm
+++ b/src/map-editor/src/View/MessageBoard/Error.elm
@@ -24,8 +24,8 @@ get_html : (
get_html model error =
(Html.div
[
- (Html.Attributes.class "battlemap-message-board"),
- (Html.Attributes.class "battlemap-error")
+ (Html.Attributes.class "map-message-board"),
+ (Html.Attributes.class "map-error")
]
[
(Html.text (Struct.Error.to_string error))
diff --git a/src/map-editor/src/View/MessageBoard/Help.elm b/src/map-editor/src/View/MessageBoard/Help.elm
index 15a33a5..4225518 100644
--- a/src/map-editor/src/View/MessageBoard/Help.elm
+++ b/src/map-editor/src/View/MessageBoard/Help.elm
@@ -10,7 +10,6 @@ import Struct.HelpRequest
import Struct.Model
import View.MessageBoard.Help.Guide
-import View.MessageBoard.Help.Rank
--------------------------------------------------------------------------------
-- LOCAL -----------------------------------------------------------------------
@@ -23,15 +22,12 @@ get_html : Struct.Model.Type -> (Html.Html Struct.Event.Type)
get_html model =
(Html.div
[
- (Html.Attributes.class "battlemap-message-board"),
- (Html.Attributes.class "battlemap-message-board-help")
+ (Html.Attributes.class "map-message-board"),
+ (Html.Attributes.class "map-message-board-help")
]
(
case model.help_request of
Struct.HelpRequest.None ->
(View.MessageBoard.Help.Guide.get_html_contents model)
-
- (Struct.HelpRequest.HelpOnRank rank) ->
- (View.MessageBoard.Help.Rank.get_html_contents rank)
)
)
diff --git a/src/map-editor/src/View/MessageBoard/Help/Guide.elm b/src/map-editor/src/View/MessageBoard/Help/Guide.elm
index a10b96e..526abf0 100644
--- a/src/map-editor/src/View/MessageBoard/Help/Guide.elm
+++ b/src/map-editor/src/View/MessageBoard/Help/Guide.elm
@@ -5,7 +5,6 @@ import Html
import Html.Attributes
-- Battlemap -------------------------------------------------------------------
-import Struct.CharacterTurn
import Struct.Event
import Struct.Model
@@ -18,52 +17,13 @@ get_header_html title =
[]
[
(Html.div
- [(Html.Attributes.class "battlemap-help-guide-icon")]
+ [(Html.Attributes.class "map-help-guide-icon")]
[]
),
(Html.text title)
]
)
-get_selected_character_html_contents : (List (Html.Html Struct.Event.Type))
-get_selected_character_html_contents =
- [
- (get_header_html "Controlling a Character"),
- (Html.text
- (
- "Click on a target tile to select a path or use the manual"
- ++ " controls (on the left panel) to make your own. Click on the"
- ++ " destination tile again to confirm (this can be reverted)."
- )
- )
- ]
-
-get_moved_character_html_contents : (List (Html.Html Struct.Event.Type))
-get_moved_character_html_contents =
- [
- (get_header_html "Selecting a Target"),
- (Html.text
- (
- "You can now choose a target in range. Dashed tiles indicate"
- ++ " where your character will not be able to defend themselves"
- ++ " against counter attacks."
- )
- )
- ]
-
-get_chose_target_html_contents : (List (Html.Html Struct.Event.Type))
-get_chose_target_html_contents =
- [
- (get_header_html "Finalizing the Character's Turn"),
- (Html.text
- (
- "If you are satisfied with your choices, you can end this"
- ++ " character's turn and see the results unfold. Otherwise, click"
- ++ " on the abort button to undo it all."
- )
- )
- ]
-
get_default_html_contents : (List (Html.Html Struct.Event.Type))
get_default_html_contents =
[
@@ -85,16 +45,4 @@ get_html_contents : (
Struct.Model.Type ->
(List (Html.Html Struct.Event.Type))
)
-get_html_contents model =
- case (Struct.CharacterTurn.get_state model.char_turn) of
- Struct.CharacterTurn.SelectedCharacter ->
- (get_selected_character_html_contents)
-
- Struct.CharacterTurn.MovedCharacter ->
- (get_moved_character_html_contents)
-
- Struct.CharacterTurn.ChoseTarget ->
- (get_chose_target_html_contents)
-
- _ ->
- (get_default_html_contents)
+get_html_contents model = (get_default_html_contents)
diff --git a/src/map-editor/src/View/MessageBoard/Help/Rank.elm b/src/map-editor/src/View/MessageBoard/Help/Rank.elm
deleted file mode 100644
index 95477d3..0000000
--- a/src/map-editor/src/View/MessageBoard/Help/Rank.elm
+++ /dev/null
@@ -1,97 +0,0 @@
-module View.MessageBoard.Help.Rank exposing (get_html_contents)
-
--- Elm -------------------------------------------------------------------------
-import Html
-import Html.Attributes
-
--- Battlemap -------------------------------------------------------------------
-import Struct.Character
-import Struct.Event
-
---------------------------------------------------------------------------------
--- LOCAL -----------------------------------------------------------------------
---------------------------------------------------------------------------------
-get_guide_icon_html : (Html.Html Struct.Event.Type)
-get_guide_icon_html =
- (Html.div
- [(Html.Attributes.class "battlemap-help-guide-icon")]
- []
- )
-
-get_header_with_icon_html : String -> String -> (Html.Html Struct.Event.Type)
-get_header_with_icon_html title rank_name =
- (Html.h1
- []
- [
- (get_guide_icon_html),
- (Html.text (title ++ " - ")),
- (Html.div
- [
- (Html.Attributes.class
- "battlemap-message-board-help-figure"
- ),
- (Html.Attributes.class
- ("battlemap-character-card-" ++ rank_name ++ "-status")
- )
- ]
- []
- )
- ]
- )
-
-get_target_help_message : (List (Html.Html Struct.Event.Type))
-get_target_help_message =
- [
- (get_header_with_icon_html "Protected Character" "target"),
- (Html.text
- (
- "Players that lose all of their Protected Characters are"
- ++ " eliminated."
- )
- )
- ]
-
-get_commander_help_message : (List (Html.Html Struct.Event.Type))
-get_commander_help_message =
- [
- (get_header_with_icon_html "Critical Character" "commander"),
- (Html.text
- (
- "Players that lose any of their Critical Characters are"
- ++ " eliminated."
- )
- )
- ]
-
-get_optional_help_message : (List (Html.Html Struct.Event.Type))
-get_optional_help_message =
- [
- (Html.h1
- []
- [
- (get_guide_icon_html),
- (Html.text "Reinforcement Character")
- ]
- ),
- (Html.text
- (
- "Unless it is their very last character, losing a"
- ++ " Reinforcement characters never causes a player to be"
- ++ " eliminated."
- )
- )
- ]
-
-
---------------------------------------------------------------------------------
--- EXPORTED --------------------------------------------------------------------
---------------------------------------------------------------------------------
-get_html_contents : (
- Struct.Character.Rank ->
- (List (Html.Html Struct.Event.Type))
- )
-get_html_contents rank =
- case rank of
- Struct.Character.Target -> (get_target_help_message)
- Struct.Character.Commander -> (get_commander_help_message)
- Struct.Character.Optional -> (get_optional_help_message)