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Diffstat (limited to 'src/battlemap/www/style.css')
-rw-r--r--src/battlemap/www/style.css42
1 files changed, 26 insertions, 16 deletions
diff --git a/src/battlemap/www/style.css b/src/battlemap/www/style.css
index 26141c4..46bab81 100644
--- a/src/battlemap/www/style.css
+++ b/src/battlemap/www/style.css
@@ -165,13 +165,15 @@
{
display: flex;
flex-flow: column;
+ margin-left: 0.2em;
+ margin-right: 0.2em;
}
.battlemap-character-card-top
{
display: grid;
- grid-template-columns: [col] auto [col] auto;
- grid-template-rows: [row] 1fr [row] 1fr [row] 1fr;
+ grid-template-columns: [col] auto [col] 1fr;
+ grid-template-rows: [row] 1em [row] 1fr [row] 1em [row] 1fr [row] 1em;
align-items: center;
justify-content: left;
@@ -180,50 +182,56 @@
.battlemap-character-card .battlemap-character-portrait
{
grid-column: col 1;
- grid-row: row 1 / span 3;
+ grid-row: row 1 / span 6;
+ margin: 0;
}
.battlemap-character-card-name
{
- grid-column: col 2;
- grid-row: row 1;
+ text-align: center;
+ border-radius: 5px;
+ background-color: #6C5D53;
+ width: 100%;
}
-.battlemap-character-card-percent-bar
+.battlemap-gauge
{
border-radius: 5px;
- height: 24px;
- width: 100px;
border: 2px solid #6C5D53;
text-align: center;
}
-.battlemap-character-card-percent-bar-text
+.battlemap-gauge-text
{
+ display: flex;
+ flex-direction: column;
+ align-items: center;
+ justify-content: center;
line-height: 24px;
position: relative;
height: inherit;
z-index: 1;
- width: 100px;
+ width: inherit;
}
-.battlemap-character-card-percent-bar-bar
+.battlemap-gauge-bar
{
position: relative;
height: inherit;
border-radius: 5px;
z-index: 0;
top: -100%;
- max-width: 100px;
}
.battlemap-character-card-health
{
grid-column: col 2;
grid-row: row 2;
+ width: 100%;
+ height: 100%;
}
-.battlemap-character-card-health-bar
+.battlemap-character-card-health > .battlemap-gauge-bar
{
background-color: darkred;
}
@@ -231,12 +239,14 @@
.battlemap-character-card-movement
{
grid-column: col 2;
- grid-row: row 2;
+ grid-row: row 4;
+ width: 100%;
+ height: 100%;
}
-.battlemap-character-card-movement-bar
+.battlemap-character-card-movement > .battlemap-gauge-bar
{
- background-color: orange;
+ background-color: darkgrey;
}
.battlemap-character-card-weapon