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author | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2019-06-12 18:08:31 +0200 |
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committer | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2019-06-12 18:08:31 +0200 |
commit | 9eaf4c0a006e2a08fdd1e2248978c4ac5cdaef3b (patch) | |
tree | 8fdb40547999938c4bd055bdae09443dd681293a /src/shared/battle-map/BattleMap/Struct/Map.elm | |
parent | f3f09c301fdb1acf9fb7e77db92bfed3147ab215 (diff) |
Working on Attacks of Opportunity...
I think that the use of map markers to handle attacks of opportunity is
justified on the client: quick and cheap detection is key for the path finding
algorithm, and we don't need to propagate the changes to another copy of
the data.
Diffstat (limited to 'src/shared/battle-map/BattleMap/Struct/Map.elm')
-rw-r--r-- | src/shared/battle-map/BattleMap/Struct/Map.elm | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/src/shared/battle-map/BattleMap/Struct/Map.elm b/src/shared/battle-map/BattleMap/Struct/Map.elm index 31333f8..8be6300 100644 --- a/src/shared/battle-map/BattleMap/Struct/Map.elm +++ b/src/shared/battle-map/BattleMap/Struct/Map.elm @@ -19,10 +19,15 @@ module BattleMap.Struct.Map exposing -- Elm ------------------------------------------------------------------------- import Array +import Set + import Dict import Json.Decode +-- Shared ---------------------------------------------------------------------- +import Util.Array + -- Battle ---------------------------------------------------------------------- import Battle.Struct.Omnimods @@ -80,6 +85,53 @@ get_markers map = map.markers set_markers : (Dict.Dict String BattleMap.Struct.Marker.Type) -> Type -> Type set_markers markers map = {map | markers = markers} +remove_marker : String -> Type -> Type +remove_marker marker_name map = + case (Dict.get marker_name map.markers) of + Nothing -> map + (Just marker) -> + {map | + markers = (Dict.remove marker_name map.markers), + content = + (Set.foldl + (\loc array -> + (Util.Array.update_unsafe + (location_to_index + (BattleMap.Struct.Location.from_ref loc) + map + ) + (BattleMap.Struct.TileInstance.remove_trigger + marker_name + ) + array + ) + ) + map.content + (BattleMap.Struct.Marker.get_locations marker) + ) + } + +add_marker : String -> BattleMap.Struct.Marker.Type -> Type -> Type +add_marker marker_name marker map = + {map | + markers = (Dict.insert marker_name marker map.markers), + content = + (Set.foldl + (\loc array -> + (Util.Array.update_unsafe + (location_to_index + (BattleMap.Struct.Location.from_ref loc) + map + ) + (BattleMap.Struct.TileInstance.add_trigger marker_name) + array + ) + ) + map.content + (BattleMap.Struct.Marker.get_locations marker) + ) + } + set_tile_to : BattleMap.Struct.Location.Type -> BattleMap.Struct.TileInstance.Type -> Type -> Type set_tile_to loc tile_inst map = {map | |