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authorNathanael Sensfelder <SpamShield0@MultiAgentSystems.org>2018-06-28 12:27:10 +0200
committerNathanael Sensfelder <SpamShield0@MultiAgentSystems.org>2018-06-28 12:27:10 +0200
commitefadf0457d43945d836ac323f5e6c039838df659 (patch)
treed4ebd3a706eb3dce8d3886913a1be131178ac171 /src/asset/www/svg/icon/cat.svg
parent1f2c51d824e1832163193c9070993514688009e4 (diff)
Starting to add banners.
Those will be used to indicate how important a character is in the mission. Ranks should end up being: - Commander: If killed, the player loses. - Target: If all targets are killed, the player loses. - Optional (no banner): death has no impact on victory.
Diffstat (limited to 'src/asset/www/svg/icon/cat.svg')
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