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author | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2018-08-02 20:24:14 +0200 |
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committer | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2018-08-02 20:24:14 +0200 |
commit | 896721571dfb37dca83dc49ccc01eecdd22341c6 (patch) | |
tree | 75468bf92387df5f3f3e579d2dc6e9f5a30ec4b7 /Makefile | |
parent | 886c0728a845c918d1f691f2d75796cfd7b294c5 (diff) |
Getting the map editor up to date...
It'll need a different way to display available tile instances to the
user. Also, patterns will likely be more generic, replacing the current numbers
with 'A', 'B', and tile variation indices.
Diffstat (limited to 'Makefile')
-rw-r--r-- | Makefile | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -1,7 +1,7 @@ ################################################################################ ## CONFIG ###################################################################### ################################################################################ -MODULES ?= battle global asset #map-editor +MODULES ?= battle global asset map-editor SRC_DIR = ${CURDIR}/src WWW_DIR = ${CURDIR}/www |