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author | nsensfel <SpamShield0@noot-noot.org> | 2018-06-08 17:50:43 +0200 |
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committer | nsensfel <SpamShield0@noot-noot.org> | 2018-06-08 17:50:43 +0200 |
commit | fb7eaf7da26f9343c5295dbf527ab4e88a1d2fe8 (patch) | |
tree | 15ee89c12493f992d44836c950bd0c12b2d45958 | |
parent | a61efc91cb5d4531a026632b4222791903308329 (diff) |
Uses CharacterCards more freely.
-rw-r--r-- | src/battlemap/src/View/Character.elm | 7 | ||||
-rw-r--r-- | src/battlemap/src/View/Controlled.elm | 2 | ||||
-rw-r--r-- | src/battlemap/src/View/Controlled/CharacterCard.elm | 70 | ||||
-rw-r--r-- | src/battlemap/src/View/SubMenu.elm | 2 | ||||
-rw-r--r-- | src/battlemap/src/View/SubMenu/Characters.elm | 49 | ||||
-rw-r--r-- | src/battlemap/www/style.css | 23 |
6 files changed, 102 insertions, 51 deletions
diff --git a/src/battlemap/src/View/Character.elm b/src/battlemap/src/View/Character.elm index 0edb5e0..ec9d661 100644 --- a/src/battlemap/src/View/Character.elm +++ b/src/battlemap/src/View/Character.elm @@ -200,6 +200,13 @@ get_portrait_html viewer_id char = ) ), (Html.Attributes.class "battlemap-character-portrait"), + (Html.Attributes.class + ( + "battlemap-character-portrait-team-" + ++ + (Struct.Character.get_player_id char) + ) + ), (Html.Events.onClick (Struct.Event.LookingForCharacter (Struct.Character.get_ref char)) ) diff --git a/src/battlemap/src/View/Controlled.elm b/src/battlemap/src/View/Controlled.elm index 8449741..9b78b57 100644 --- a/src/battlemap/src/View/Controlled.elm +++ b/src/battlemap/src/View/Controlled.elm @@ -106,7 +106,7 @@ get_html model = (Html.div [(Html.Attributes.class "battlemap-controlled")] [ - (View.Controlled.CharacterCard.get_html + (View.Controlled.CharacterCard.get_summary_html model char (Struct.WeaponSet.get_active_weapon diff --git a/src/battlemap/src/View/Controlled/CharacterCard.elm b/src/battlemap/src/View/Controlled/CharacterCard.elm index 913aaa0..dab163a 100644 --- a/src/battlemap/src/View/Controlled/CharacterCard.elm +++ b/src/battlemap/src/View/Controlled/CharacterCard.elm @@ -1,4 +1,9 @@ -module View.Controlled.CharacterCard exposing (get_html) +module View.Controlled.CharacterCard exposing + ( + get_minimal_html, + get_summary_html, + get_full_html + ) -- Elm ------------------------------------------------------------------------- import Html @@ -297,13 +302,72 @@ get_relevant_stats model char weapon = -------------------------------------------------------------------------------- -- EXPORTED -------------------------------------------------------------------- -------------------------------------------------------------------------------- -get_html : ( +get_minimal_html : ( + Struct.Model.Type -> + Struct.Character.Type -> + (Html.Html Struct.Event.Type) + ) +get_minimal_html model char = + (Html.div + [ + (Html.Attributes.class "battlemap-character-card"), + (Html.Attributes.class "battlemap-character-card-minimal") + ] + [ + (get_name char), + (Html.div + [ + (Html.Attributes.class "battlemap-character-card-top") + ] + [ + (View.Character.get_portrait_html model.player_id char), + (get_health_bar char), + (get_movement_bar model char) + ] + ) + ] + ) + +get_summary_html : ( + Struct.Model.Type -> + Struct.Character.Type -> + Struct.Weapon.Type -> + (Html.Html Struct.Event.Type) + ) +get_summary_html model char weapon = + (Html.div + [ + (Html.Attributes.class "battlemap-character-card") + ] + [ + (get_name char), + (Html.div + [ + (Html.Attributes.class "battlemap-character-card-top") + ] + [ + (View.Character.get_portrait_html model.player_id char), + (get_health_bar char), + (get_movement_bar model char) + ] + ), + (get_weapon_details + model + (Struct.Character.get_statistics char) + weapon + ), + (get_armor_details (Struct.Character.get_armor char)), + (get_relevant_stats model char weapon) + ] + ) + +get_full_html : ( Struct.Model.Type -> Struct.Character.Type -> Struct.Weapon.Type -> (Html.Html Struct.Event.Type) ) -get_html model char weapon = +get_full_html model char weapon = (Html.div [ (Html.Attributes.class "battlemap-character-card") diff --git a/src/battlemap/src/View/SubMenu.elm b/src/battlemap/src/View/SubMenu.elm index f582329..b23273e 100644 --- a/src/battlemap/src/View/SubMenu.elm +++ b/src/battlemap/src/View/SubMenu.elm @@ -66,7 +66,7 @@ get_html model = [(Html.Attributes.class "battlemap-sub-menu")] [ (Html.text "Targeting:"), - (View.Controlled.CharacterCard.get_html + (View.Controlled.CharacterCard.get_summary_html model char (Struct.WeaponSet.get_active_weapon diff --git a/src/battlemap/src/View/SubMenu/Characters.elm b/src/battlemap/src/View/SubMenu/Characters.elm index a4ed10e..6e19619 100644 --- a/src/battlemap/src/View/SubMenu/Characters.elm +++ b/src/battlemap/src/View/SubMenu/Characters.elm @@ -12,54 +12,24 @@ import Struct.Character import Struct.Event import Struct.Model -import View.Character +import View.Controlled.CharacterCard -------------------------------------------------------------------------------- -- LOCAL ----------------------------------------------------------------------- -------------------------------------------------------------------------------- -get_character_text_html : Struct.Character.Type -> (Html.Html Struct.Event.Type) -get_character_text_html char = - (Html.div - [ - (Html.Attributes.class "clickable"), - (Html.Events.onClick - (Struct.Event.CharacterInfoRequested - (Struct.Character.get_ref char) - ) - ) - ] - [ - (Html.text - ( - (Struct.Character.get_name char) - ++ ": " - ++ (toString (Struct.Character.get_current_health char)) - ++ " HP, " - ++ - ( - if (Struct.Character.is_enabled char) - then - "active" - else - "inactive" - ) - ++ " (Player " - ++ (Struct.Character.get_player_id char) - ++ ")." - ) - ) - ] - ) - get_character_element_html : ( - String -> + Struct.Model.Type -> Struct.Character.Type -> (Html.Html Struct.Event.Type) ) -get_character_element_html viewer_id char = +get_character_element_html model char = (Html.div [ (Html.Attributes.class "battlemap-characters-element"), + (Html.Attributes.class "clickable"), + (Html.Events.onClick + (Struct.Event.LookingForCharacter (Struct.Character.get_ref char)) + ), ( if (Struct.Character.is_enabled char) then @@ -69,8 +39,7 @@ get_character_element_html viewer_id char = ) ] [ - (View.Character.get_portrait_html viewer_id char), - (get_character_text_html char) + (View.Controlled.CharacterCard.get_minimal_html model char) ] ) @@ -85,7 +54,7 @@ get_html model = (Html.Attributes.class "battlemap-tabmenu-characters-tab") ] (List.map - (get_character_element_html model.player_id) + (get_character_element_html model) (Dict.values model.characters) ) ) diff --git a/src/battlemap/www/style.css b/src/battlemap/www/style.css index 356358d..5a80563 100644 --- a/src/battlemap/www/style.css +++ b/src/battlemap/www/style.css @@ -181,8 +181,6 @@ { display: flex; flex-flow: column; - margin-left: 0.2em; - margin-right: 0.2em; } .battlemap-character-card-top @@ -190,6 +188,7 @@ display: grid; grid-template-columns: [col] auto [col] 1fr; grid-template-rows: [row] 1em [row] 1fr [row] 1em [row] 1fr [row] 1em; + grid-column-gap: 0.5em; align-items: center; justify-content: left; @@ -200,8 +199,23 @@ grid-column: col 1; grid-row: row 1 / span 6; margin: 0; + box-sizing: border-box; + box-shadow: + 1px 0px 2px #333, + -1px 0px 2px #333, + 0px 1px 2px #333, + 0px -1px 2px #333; } +.battlemap-character-portrait-team-0 { background-color: #396AB1; } +.battlemap-character-portrait-team-1 { background-color: #CC2529; } +.battlemap-character-portrait-team-2 { background-color: #3E9651; } +.battlemap-character-portrait-team-3 { background-color: #DA7C30; } +.battlemap-character-portrait-team-4 { background-color: #535154; } +.battlemap-character-portrait-team-5 { background-color: #6B4C9A; } +.battlemap-character-portrait-team-6 { background-color: #7FA7A9; } +.battlemap-character-portrait-team-7 { background-color: #E7A7A9; } + .battlemap-character-card-name { text-align: center; @@ -244,7 +258,6 @@ { grid-column: col 2; grid-row: row 2; - width: 100%; height: 100%; } @@ -257,7 +270,6 @@ { grid-column: col 2; grid-row: row 4; - width: 100%; height: 100%; } @@ -347,7 +359,6 @@ .battlemap-character-portrait { - margin: 0.5em; box-sizing: border-box; border-radius: 5px; background-size: 100% 100%; @@ -385,7 +396,7 @@ border-radius: 5px; border: 1px solid #502D16; border-bottom-width: 2px; - padding: 0.05em; + padding: 0.5em; } .battlemap-tabmenu-characters-tab .battlemap-character-portrait |