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module Model.EndTurn exposing (apply_to)
import Dict
import Battlemap
import Character
import Error
import Model
make_it_so : Model.Type -> Model.Type
make_it_so model =
case model.selection of
(Model.SelectedCharacter char_id) ->
case (Battlemap.get_navigator_location model.battlemap) of
(Just location) ->
(Model.reset
model
(Dict.update
char_id
(\maybe_char ->
case maybe_char of
(Just char) ->
(Just
(Character.set_location location char)
)
Nothing -> Nothing
)
model.characters
)
)
Nothing ->
(Model.invalidate
model
(Error.new
Error.Programming
"EndTurn: model moving char, no navigator location."
)
)
_ ->
(Model.invalidate
model
(Error.new
Error.Programming
"EndTurn: model moving char, no char selected."
)
)
apply_to : Model.Type -> Model.Type
apply_to model =
case (Model.get_state model) of
Model.MovingCharacterWithButtons -> (make_it_so model)
Model.MovingCharacterWithClick -> (make_it_so model)
_ ->
(Model.invalidate
model
(Error.new
Error.IllegalAction
"This can only be done while moving a character."
)
)
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