From 499c0981df958643097f96365138df689432e5b4 Mon Sep 17 00:00:00 2001 From: Nathanael Sensfelder Date: Thu, 13 Jun 2019 13:32:43 +0200 Subject: Adds AoO pathfinding & temporary representation. The animation manager does not work correctly though: when a move action has been interrupted, it will rewind like if there was only the last movement part, yet play back all parts, landing the character at the wrong location. --- src/css/src/shared/battle-map/tile.scss | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/css') diff --git a/src/css/src/shared/battle-map/tile.scss b/src/css/src/shared/battle-map/tile.scss index 89e2fc7..7db765c 100644 --- a/src/css/src/shared/battle-map/tile.scss +++ b/src/css/src/shared/battle-map/tile.scss @@ -4,6 +4,13 @@ width: 32px; } +.tile-icon-dg +{ + z-index: 6; + text-align: center; + line-height: 32px; +} + .tiled * { position: absolute; -- cgit v1.2.3-70-g09d2