From efadf0457d43945d836ac323f5e6c039838df659 Mon Sep 17 00:00:00 2001 From: Nathanael Sensfelder Date: Thu, 28 Jun 2018 12:27:10 +0200 Subject: Starting to add banners. Those will be used to indicate how important a character is in the mission. Ranks should end up being: - Commander: If killed, the player loses. - Target: If all targets are killed, the player loses. - Optional (no banner): death has no impact on victory. --- src/battlemap/www/style.css | 1 + 1 file changed, 1 insertion(+) (limited to 'src/battlemap/www/style.css') diff --git a/src/battlemap/www/style.css b/src/battlemap/www/style.css index 72fef45..a0a2565 100644 --- a/src/battlemap/www/style.css +++ b/src/battlemap/www/style.css @@ -583,6 +583,7 @@ transform-origin: center; } +.battlemap-character-icon-banner { z-index: 2; } .battlemap-character-icon-head { z-index: 1; } .battlemap-character-icon-body { z-index: 0; } -- cgit v1.2.3-70-g09d2