From 8c843ebbf8a1f8dc4334da84cde2eb76e6e5696a Mon Sep 17 00:00:00 2001 From: Nathanael Sensfelder Date: Tue, 26 Jun 2018 15:49:06 +0200 Subject: Dead chars should not be considered as obstacles. --- src/battlemap/src/Struct/Battlemap.elm | 1 + 1 file changed, 1 insertion(+) diff --git a/src/battlemap/src/Struct/Battlemap.elm b/src/battlemap/src/Struct/Battlemap.elm index 80de9c3..fee4901 100644 --- a/src/battlemap/src/Struct/Battlemap.elm +++ b/src/battlemap/src/Struct/Battlemap.elm @@ -102,6 +102,7 @@ get_movement_cost_function bmap start_loc char_list loc = ( ((Struct.Character.get_location c) == loc) && (loc /= start_loc) + && (Struct.Character.is_alive c) ) ) char_list -- cgit v1.2.3-70-g09d2