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Age | Commit message (Collapse) | Author | |
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2020-05-25 | Added a way to set default values for a single collection. | Nathanael Sensfelder | |
2020-05-25 | Adds a way to use all additive attributes of the collection in one call. | Nathanael Sensfelder | |
2020-05-25 | Adds a way to do some additive CSS. | Nathanael Sensfelder | |
As baffling as it may appear, Cascading Style Sheets cannot actually do cascading property values through multiple classes (you can only override the previous value, not see it). You'd think there would be a "current()" function which returns the not-yet-evaluated, about-to-be-overridden current value of the attribute, but no, there is not. There is no way to have any equivalent either, and since it's been nearly a decade they've seen propositions to address this deficiency without actually adding any, I wouldn't expect things to change within the next decade either. Doesn't help that they seem to consider the issue to be intertwined with the animation attributes, whereas it ought to be a generic thing. | |||
2020-05-25 | Displays some of the effects using the new approach. | Nathanael Sensfelder | |
2020-05-24 | Working on the display effects... | Nathanael Sensfelder | |
2020-05-24 | ... | Nathanael Sensfelder | |
2020-05-24 | ... | Nathanael Sensfelder | |
2020-05-24 | It compiles again. The battle module is clearly broken, though... | Nathanael Sensfelder | |
2020-05-24 | ... | Nathanael Sensfelder | |
2020-05-10 | ... | Nathanael Sensfelder | |
2020-04-08 | ... | Nathanael Sensfelder | |
2020-04-07 | ... | Nathanael Sensfelder | |
2020-04-07 | Oh... | Nathanael Sensfelder | |
2020-04-07 | ... | Nathanael Sensfelder | |
2020-04-07 | ... | Nathanael Sensfelder | |
2020-03-04 | ... | Nathanael Sensfelder | |
2020-03-04 | Oh, it compiles? | Nathanael Sensfelder | |
2020-02-26 | ... | nsensfel | |
2020-01-17 | ... | nsensfel | |
2020-01-15 | ... | nsensfel | |
2020-01-15 | ... | nsensfel | |
2020-01-15 | ... | nsensfel | |
2020-01-15 | ... | nsensfel | |
2020-01-14 | ... | Nathanael Sensfelder | |
2020-01-14 | ... | Nathanael Sensfelder | |
2020-01-14 | ... | Nathanael Sensfelder | |
2020-01-14 | ... | nsensfel | |
2019-12-17 | ... | nsensfel | |
2019-12-16 | ... | nsensfel | |
2019-12-16 | Don't re-compute effects on every display. | nsensfel | |
2019-12-13 | ... | nsensfel | |
2019-12-12 | ... | nsensfel | |
2019-12-09 | That should solve the {for,back}ward char refresh. | nsensfel | |
2019-12-09 | ... | nsensfel | |
2019-12-06 | ... | nsensfel | |
2019-12-06 | ... | nsensfel | |
2019-12-06 | ... | nsensfel | |
2019-12-04 | ... | nsensfel | |
2019-12-04 | ... | Nathanael Sensfelder | |
2019-11-25 | ... | nsensfel | |
2019-11-25 | ... | nsensfel | |
2019-11-25 | ... | nsensfel | |
2019-11-22 | ... | nsensfel | |
2019-11-20 | ... | nsensfel | |
2019-11-19 | ... | nsensfel | |
2019-11-19 | Updating the client's code for skills/conds... | nsensfel | |
2019-09-17 | Re-check character validity on equipment change.HEADmaster | nsensfel | |
2019-09-16 | Removes damage icon. | nsensfel | |
2019-09-16 | Dmg type from T-Data, no more atk sum. | nsensfel | |
2019-09-16 | Changes omni scale op, Sec. WP allows negative att | nsensfel | |