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AgeCommit message (Collapse)Author
2018-08-29Still working on it...Nathanael Sensfelder
Turns out enumerables are not considered to be "comparable". That might make the code a bit more ugly...
2018-08-29Starting to update structures to use omnimods...nsensfel
2018-08-28Starting to add omnimods to the client.nsensfel
2018-08-24Starting to work on the character editor.nsensfel
2018-08-21Adds tiles generation to the Makefiles.nsensfel
2018-08-21Fixes css's Makefile.nsensfel
2018-08-10Got login to work.Nathanael Sensfelder
2018-08-09Still working on it...Nathanael Sensfelder
2018-08-09Working on the appearance of the login page...Nathanael Sensfelder
2018-08-08Starting to work on the sign-{in,out,up} page.Nathanael Sensfelder
2018-08-07Removes obsolete style files.Nathanael Sensfelder
2018-08-07Adds SCSS for the map editor.Nathanael Sensfelder
2018-08-07Moving to SCSS, theme improvements, index p. txtNathanael Sensfelder
2018-08-05Fixes the borders being displayed in reverse order.Nathanael Sensfelder
2018-08-04Lets the user save their map.Nathanael Sensfelder
2018-08-03Updates to the new tile format (again).Nathanael Sensfelder
2018-08-03Got it to work and look okay. Only for map-editorNathanael Sensfelder
2018-08-03Working on a less ridiculous solution for tiles...Nathanael Sensfelder
2018-08-03Makes it a bit less ugly.Nathanael Sensfelder
2018-08-03Okay, now it works.Nathanael Sensfelder
It's still not looking good, though.
2018-08-02Updates the tile patterns.Nathanael Sensfelder
It still doesn't work correctly. Also, what *does* work doesn't look nice at all.
2018-08-02Getting the map editor up to date...Nathanael Sensfelder
It'll need a different way to display available tile instances to the user. Also, patterns will likely be more generic, replacing the current numbers with 'A', 'B', and tile variation indices.
2018-08-02Gives IDs to the frontier files.Nathanael Sensfelder
2018-08-02Moves to the new tile format.Nathanael Sensfelder
2018-08-02Adds something to avoids ID collisions in SVGs.Nathanael Sensfelder
2018-08-02Completes first corrective pass on the corners.Nathanael Sensfelder
2018-08-02Found some slight mistakes in corner borders.Nathanael Sensfelder
... which means I have to go back and edit every frontier template that contains one.
2018-08-01Adds the mushroom tiles.Nathanael Sensfelder
2018-08-01Tile extras are no longer cut on frontiers.Nathanael Sensfelder
2018-07-26Got the script to work.Nathanael Sensfelder
2018-07-26Adds non-working script.nsensfel
2018-07-26I think only diagonals are missing.nsensfel
2018-07-26Adds the templates for most frontiers type tiles.nsensfel
2018-07-24Starting to make all tile variations...nsensfel
2018-07-24Uses all variations of the A, B tiles.nsensfel
2018-07-24Changes the format of tiles.nsensfel
2018-07-24Okay, got it to work this time.nsensfel
2018-07-23Got it, I think.nsensfel
So, basically, to avoid those ridiculous translates in Inkscape: - If you want to change the page's size, delete all your layers. - If you want to move a group, move it, un-group, then regroup. - If you want to move a group which has clones: delete all clones, see step 2, re-create & re-position all clones. - Check the SVG file regularly anyway, just in case. That is *somewhat* annoying.
2018-07-20Struggling with Inkscapensensfel
I'd love an option that forbids the "transform" attribute on groups, paths, and shapes, forcing it to be applied to the coordinates instead.
2018-07-19Exploring an automated solution for biome crossingnsensfel
2018-07-18Still not satisfied with the noise function...nsensfel
2018-07-18Next: "cul-de-sac" and "surrounded" water tiles.nsensfel
2018-07-17The Prettifier works.Nathanael Sensfelder
There's quite a lot of templates (& tiles) missing, though...
2018-07-17Adding the Prettifier...nsensfel
2018-07-17Adds fill function, removes obsolete files.nsensfel
2018-07-16Adds more watery tiles variations.nsensfel
2018-07-13Can now select a template, clear selection.nsensfel
2018-07-13Got the rectangle mode to work.nsensfel
2018-07-13Split data into tacticians-data.nsensfel
2018-07-12The map editor now displays it correctly.Nathanael Sensfelder