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Age | Commit message (Collapse) | Author | |
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2018-08-03 | Got it to work and look okay. Only for map-editor | Nathanael Sensfelder | |
2018-08-03 | Working on a less ridiculous solution for tiles... | Nathanael Sensfelder | |
2018-08-03 | Makes it a bit less ugly. | Nathanael Sensfelder | |
2018-08-03 | Okay, now it works. | Nathanael Sensfelder | |
It's still not looking good, though. | |||
2018-08-02 | Updates the tile patterns. | Nathanael Sensfelder | |
It still doesn't work correctly. Also, what *does* work doesn't look nice at all. | |||
2018-08-02 | Getting the map editor up to date... | Nathanael Sensfelder | |
It'll need a different way to display available tile instances to the user. Also, patterns will likely be more generic, replacing the current numbers with 'A', 'B', and tile variation indices. | |||
2018-08-02 | Gives IDs to the frontier files. | Nathanael Sensfelder | |
2018-08-02 | Moves to the new tile format. | Nathanael Sensfelder | |
2018-08-02 | Adds something to avoids ID collisions in SVGs. | Nathanael Sensfelder | |
2018-08-02 | Completes first corrective pass on the corners. | Nathanael Sensfelder | |
2018-08-02 | Found some slight mistakes in corner borders. | Nathanael Sensfelder | |
... which means I have to go back and edit every frontier template that contains one. | |||
2018-08-01 | Adds the mushroom tiles. | Nathanael Sensfelder | |
2018-08-01 | Tile extras are no longer cut on frontiers. | Nathanael Sensfelder | |
2018-07-26 | Got the script to work. | Nathanael Sensfelder | |
2018-07-26 | Adds non-working script. | nsensfel | |
2018-07-26 | I think only diagonals are missing. | nsensfel | |
2018-07-26 | Adds the templates for most frontiers type tiles. | nsensfel | |
2018-07-24 | Starting to make all tile variations... | nsensfel | |
2018-07-24 | Uses all variations of the A, B tiles. | nsensfel | |
2018-07-24 | Changes the format of tiles. | nsensfel | |
2018-07-24 | Okay, got it to work this time. | nsensfel | |
2018-07-23 | Got it, I think. | nsensfel | |
So, basically, to avoid those ridiculous translates in Inkscape: - If you want to change the page's size, delete all your layers. - If you want to move a group, move it, un-group, then regroup. - If you want to move a group which has clones: delete all clones, see step 2, re-create & re-position all clones. - Check the SVG file regularly anyway, just in case. That is *somewhat* annoying. | |||
2018-07-20 | Struggling with Inkscape | nsensfel | |
I'd love an option that forbids the "transform" attribute on groups, paths, and shapes, forcing it to be applied to the coordinates instead. | |||
2018-07-19 | Exploring an automated solution for biome crossing | nsensfel | |
2018-07-18 | Still not satisfied with the noise function... | nsensfel | |
2018-07-18 | Next: "cul-de-sac" and "surrounded" water tiles. | nsensfel | |
2018-07-17 | The Prettifier works. | Nathanael Sensfelder | |
There's quite a lot of templates (& tiles) missing, though... | |||
2018-07-17 | Adding the Prettifier... | nsensfel | |
2018-07-17 | Adds fill function, removes obsolete files. | nsensfel | |
2018-07-16 | Adds more watery tiles variations. | nsensfel | |
2018-07-13 | Can now select a template, clear selection. | nsensfel | |
2018-07-13 | Got the rectangle mode to work. | nsensfel | |
2018-07-13 | Split data into tacticians-data. | nsensfel | |
2018-07-12 | The map editor now displays it correctly. | Nathanael Sensfelder | |
2018-07-12 | Got it to load the map (full of "error" tiles). | nsensfel | |
2018-07-11 | "Battlemap" -> "Battle". | nsensfel | |
2018-07-11 | The map editor compiles (but does not work). | nsensfel | |
2018-07-10 | Still working on it... | Nathanael Sensfelder | |
2018-07-10 | Starting work on the map editor... | nsensfel | |
2018-07-10 | Uses the JS flags. | nsensfel | |
2018-07-09 | Starting to implement some JS stuff... | nsensfel | |
2018-07-07 | Code cleaning, darker favicon borders. | Nathanael Sensfelder | |
2018-07-07 | Woops, didn't mean to add that. | Nathanael Sensfelder | |
2018-07-06 | Improves help menu aesthetics. | nsensfel | |
2018-07-06 | Starting an interactive help menu... | nsensfel | |
2018-07-06 | Merge branch 'master' of dreamhost:~/repositories/git/tacticians-client | nsensfel | |
2018-07-06 | Adds status markers. | nsensfel | |
For the first release, there is are no planned statuses, except the ranks. | |||
2018-07-04 | Should remove the stats discrepancies. | Nathanael Sensfelder | |
2018-07-04 | Revert "Had determinism issues with stats." | nsensfel | |
This reverts commit 80bac96c93e7141ced7c2a56d9c1f236f304ea93. Turns out the rounding error is caused by the armor malus. | |||
2018-07-04 | Had determinism issues with stats. | nsensfel | |
Server and client (both running on the same machine) can apparently disagree on the value of ceiling((X^1.8)/20.0), or maybe when calculating an average. I've just encountered a case where the client said the character had 108 movement points, whereas the server said they had only 107. As a result, the client showed a path to the player that the server would not allow. To fix this, the server's values are sent to the client. This is only required for fields with values that affect how the client behaves, i.e., max health and movement points. |