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AgeCommit message (Collapse)Author
2017-11-30Changes how the GUI looks.nsensfel
2017-11-30Fixes 'battlemap-actual' div having 0x0 size.nsensfel
2017-11-29Enables attacks.nsensfel
2017-11-29Allows to simply focus non-enabled chars.nsensfel
2017-11-29Adds health.nsensfel
2017-11-28Edit handler URLs to match the new ones.nsensfel
2017-11-27Woops, forgot the Out of Bounds.Nathanael Sensfelder
2017-11-27Improves RangeIndicatorNathanael Sensfelder
2017-11-27Request bmap at init, removed useless imports.nsensfel
2017-11-26The server will actually parse it in reverse...Nathanael Sensfelder
2017-11-24Disables characters after their turn.nsensfel
2017-11-24Working on disabling chars that shouldn't be used.nsensfel
2017-11-22Adds player id.nsensfel
2017-11-22Fixed tile cost mismatch between client & server.nsensfel
2017-11-20Add more info on the client when making requests.nsensfel
2017-11-20Tiles are ref by IDs, not (icon, cost) tuples.nsensfel
2017-11-17Updates to match the next server structure.nsensfel
2017-11-16Prepares for sending char turns to server.nsensfel
2017-11-16Fixes assets being re-generated every build.json-commnsensfel
2017-11-15Adds scripts to generate colors for chars/tiles.nsensfel
2017-11-15Adds support for the "add_char" server reply.nsensfel
2017-11-12Cleans up map switching.nsensfel
2017-11-10The implementation is hacky, but it can change map.nsensfel
2017-11-10Adds a button to ask for a new battlemap.nsensfel
The new battlemap is chosen according to the currently selected character.
2017-11-06Got the client to validate the reply.nsensfel
2017-11-06Merge branch 'json-comm' of dreamhost:~/repositories/git/tacticians-client ↵nsensfel
into json-comm
2017-11-06Got it to talk with the server!nsensfel
2017-11-03Adds 'reset' target, prepares for asset generation.nsensfel
2017-11-02I'll soon have to start coding stuff server-side.nsensfel
2017-11-02Prepares the sending of a character's turn.nsensfel
2017-10-30Thinking about how to format the JSON messages.nsensfel
2017-10-27Starting to add communications w/ the server.nsensfel
2017-10-26Makes the interface more reactive to single clicks.nsensfel
2017-10-26Working on the input methods for multi-char selectnsensfel
2017-10-25Quick CSS class name fix.nsensfel
2017-10-25Simplifies the Model states.nsensfel
2017-10-25Split CSS into multiple files. Renames some stuff.nsensfel
2017-10-24Adds teams.nsensfel
2017-10-24Fuses selection/state. Allows Tile focusing.nsensfel
2017-10-23Attempts to fix the CSS...Nathanael Sensfelder
2017-10-23Improves Error messages, CSS.nsensfel
2017-10-23Adds tabs to the footer menu, no CSS for it though.nsensfel
2017-10-23Starting work on status/config/chat UI.Nathanael Sensfelder
2017-10-21Adds controls for the UI scaling.Nathanael Sensfelder
2017-10-20Improves UI. Makes way for visually scalable bmap.Nathanael Sensfelder
2017-10-20Fixes being able to leave the map.nsensfel
No idea how it still worked when the characters where outside the map...
2017-10-20Welp, it's fixed. I don't really know why.nsensfel
2017-10-20Tries, and fails, to fix the Attack Range issue.nsensfel
2017-10-19Mostly fixes attack indicator.Nathanael Sensfelder
Still missing: can't attack through a character, regardless of range.
2017-10-19Fixes movement indicators, borks attack ones.Nathanael Sensfelder