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AgeCommit message (Collapse)Author
2020-05-24Working on the display effects...Nathanael Sensfelder
2020-05-24...Nathanael Sensfelder
2020-05-24...Nathanael Sensfelder
2020-01-17...nsensfel
2020-01-15...nsensfel
2019-12-12...nsensfel
2019-11-25...nsensfel
2019-11-25...nsensfel
2019-11-25...nsensfel
2019-11-22...nsensfel
2019-11-20...nsensfel
2019-06-13Adds AoO pathfinding & temporary representation.Nathanael Sensfelder
The animation manager does not work correctly though: when a move action has been interrupted, it will rewind like if there was only the last movement part, yet play back all parts, landing the character at the wrong location.
2019-06-12Working on Attacks of Opportunity...Nathanael Sensfelder
I think that the use of map markers to handle attacks of opportunity is justified on the client: quick and cheap detection is key for the path finding algorithm, and we don't need to propagate the changes to another copy of the data.
2019-05-14Updates Dijkstra's to avoid attacks of opportunity.nsensfel
2019-05-09Adds danger zone calculation.Nathanael Sensfelder
2019-05-07Working on markers...nsensfel
2019-05-03Adds partial Marker edition (no permissions yet).nsensfel
2019-03-23[Broken] ...Nathanael Sensfelder
2019-03-15Got everything to compile again.Nathanael Sensfelder
2019-03-15[Broken] Got 'battle' to compile again.nsensfel
2019-03-15[Broken] Starting a code refactoring...nsensfel