summaryrefslogtreecommitdiff |
Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-11 | ... | nsensfel | |
2019-09-11 | ... | nsensfel | |
2019-09-11 | ... | Nathanael Sensfelder | |
2019-08-10 | Statistics -> Attributes. | Nathanael Sensfelder | |
2019-06-14 | Removes all references to attributes. | Nathanael Sensfelder | |
2019-06-13 | Fixes animation manager rewind. | Nathanael Sensfelder | |
2019-06-13 | Adds AoO pathfinding & temporary representation. | Nathanael Sensfelder | |
The animation manager does not work correctly though: when a move action has been interrupted, it will rewind like if there was only the last movement part, yet play back all parts, landing the character at the wrong location. | |||
2019-05-14 | Updates Dijkstra's to avoid attacks of opportunity. | nsensfel | |
2019-05-09 | Adds danger zone calculation. | Nathanael Sensfelder | |
2019-05-09 | (Untested) Should set player_ix, keep track of player chars. | nsensfel | |
2019-05-06 | Minor UI improvements. | nsensfel | |
2019-05-03 | Base dmg icon, dmg types help. | nsensfel | |
2019-05-03 | Adds some help for stats & attributes. | nsensfel | |
2019-04-29 | Still a lot of work to be done with the CSS... | nsensfel | |
2019-03-27 | It compiles again! | Nathanael Sensfelder | |
2019-03-26 | [Broken] ... | nsensfel | |
2019-03-23 | [Broken] ... 'battle' compiles again ... | Nathanael Sensfelder | |
2019-03-23 | [Broken] ... still refactoring ... | Nathanael Sensfelder | |
2019-03-23 | [Broken] ... | Nathanael Sensfelder | |
2019-03-22 | [Broken] ... | Nathanael Sensfelder | |
2019-03-22 | [Broken] More factoring in progress... | nsensfel | |
2019-03-15 | [Broken] Got 'battle' to compile again. | nsensfel | |
2019-03-15 | [Broken] Starting a code refactoring... | nsensfel | |
2019-03-06 | Impr. MapEd tile focus, CSS factoring. | nsensfel | |
2019-02-26 | Splits Tile & TileInstance (Battle). | Nathanael Sensfelder | |
2019-02-18 | ... | Nathanael Sensfelder | |
2019-02-18 | ... | Nathanael Sensfelder | |
2019-02-11 | Untested attempt at adding players. | nsensfel | |
2019-02-11 | Keeps track of who the players are. | nsensfel | |
2019-01-31 | Adds a few more icons... | nsensfel | |
2019-01-17 | Adds missing files. | Nathanael Sensfelder | |
2019-01-17 | The battle loads, but it's nobody's turn to play... | nsensfel | |
2019-01-17 | Woops, forgot the elm.json for the battle module. | Nathanael Sensfelder | |
2019-01-17 | That should do it!elm-0.19 | Nathanael Sensfelder | |
What's being exchanged with the server in the battle module is not up to date though... | |||
2019-01-17 | Remaining: time/delay, list encoding, http | Nathanael Sensfelder | |
2019-01-17 | ... | Nathanael Sensfelder | |
Starting to get "elm: not enough bytes" errors. | |||
2019-01-17 | Moving battle module to Elm 0.19... | Nathanael Sensfelder | |
2019-01-16 | ... | Nathanael Sensfelder | |
2018-11-15 | [Untested][Out-of-sync] Use Strings for IDs. | nsensfel | |
2018-09-25 | Reworking the CSS... | nsensfel | |
2018-09-08 | Redirects to login (and back) if disconnected. | Nathanael Sensfelder | |
2018-09-07 | Adds "Undo" action, (move?.(attack+switch_wp)?) | nsensfel | |
2018-09-06 | Login redirects to main menu if already connected. | nsensfel | |
2018-09-05 | Adds "Main Menu" buttons. | Nathanael Sensfelder | |
2018-08-31 | Adds a directory for shared code. | nsensfel | |
2018-08-30 | Shows omnimods when focusing a Tile.omnimods | Nathanael Sensfelder | |
2018-08-30 | Removes most PHs, updates omnimods on action. | nsensfel | |
2018-08-29 | It almost works, still has PHs and no omni updates | Nathanael Sensfelder | |
2018-08-29 | It compiles! | Nathanael Sensfelder | |
2018-08-29 | Adds the omnimods to the tiles & chars. | Nathanael Sensfelder | |