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Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-12 | Adds some watery tiles. | nsensfel | |
2018-06-11 | Displayed nav goes away more easily. | nsensfel | |
Also, I am trying to find nice ways to convey the "attack", "go to", and "can't defend" tiles, so that it look okay when superposing the navigator of the controlled character with the one of the focused character. | |||
2018-06-01 | Shows armor on CharacterCard. | nsensfel | |
2018-05-31 | Adds a "meh" to "pretty bad" chain armor image. | Nathanael Sensfelder | |
2018-05-29 | Adds a third tile design. | Nathanael Sensfelder | |
But, considering how it looks, I think the tree stumps and logs should probably be kept separate. | |||
2018-05-29 | Restores manual controls. | Nathanael Sensfelder | |
2018-05-29 | Replaces the rocks with mushrooms. | nsensfel | |
They're not great, but it's definitely better than all the previous versions of that tile. | |||
2018-05-28 | Makes the rocks more grassy. | Nathanael Sensfelder | |
Actually, having some grass on them, replacing some rocks with mushrooms or branches might look much better than this mess... | |||
2018-05-23 | Puts some armor on the characters. | Nathanael Sensfelder | |
Also adds a file missing from the previous commit. | |||
2018-05-22 | Adds the Crow and the Hermine to the game. | Nathanael Sensfelder | |
2018-05-11 | Adds an unsatisfactory crow portrait. | Nathanael Sensfelder | |
2018-04-26 | Character icon bodies are now team uniforms. | nsensfel | |
2018-04-25 | Body dark borders + stripes. | nsensfel | |
2018-04-25 | Less terrified cat icons, ex of portrait w/ armor. | nsensfel | |
2018-04-24 | More cats, meh selection/target indicators. | nsensfel | |
2018-04-20 | Adds an orange cat. | nsensfel | |
2018-04-20 | Add an icon... Not so sure it's a good looking one. | nsensfel | |
2018-04-20 | First shot at a character portrait. | nsensfel | |
2018-04-10 | Brown fits better. | Nathanael Sensfelder | |
2018-04-10 | Puts path below markers when it is locked. | nsensfel | |
Still not happy with the head of the path arrow though. | |||
2018-04-09 | Makes arrows thinner and more celtic. | nsensfel | |
2018-04-09 | Cleans up the Makefiles. | nsensfel | |
2018-04-07 | Reduces arrow length. | Nathanael Sensfelder | |
2018-04-07 | Adds art for the paths. | Nathanael Sensfelder | |
2018-04-06 | Tiles are now 3*3 sprites. | nsensfel | |
2018-03-29 | Removes template layer | Nathanael Sensfelder | |
2018-03-28 | Adds some tiles. | Nathanael Sensfelder | |
2018-03-26 | Makes it fatter. | nsensfel | |
2018-03-23 | Starting to work on the look & feel. | nsensfel | |
2018-01-08 | Now display character 'portraits' on the menu. | nsensfel | |
2018-01-08 | Woops, src/asset/www needs to exist. | nsensfel | |
2018-01-08 | Fixes CSS colored classes generation script. | nsensfel | |
2017-11-16 | Fixes assets being re-generated every build.json-comm | nsensfel | |
2017-11-15 | Adds scripts to generate colors for chars/tiles. | nsensfel | |
2017-11-03 | Adds 'reset' target, prepares for asset generation. | nsensfel | |
2017-10-25 | Split CSS into multiple files. Renames some stuff. | nsensfel | |