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Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-28 | More banners, starting work on victory/defeat... | Nathanael Sensfelder | |
2018-06-28 | Starting to add banners. | Nathanael Sensfelder | |
Those will be used to indicate how important a character is in the mission. Ranks should end up being: - Commander: If killed, the player loses. - Target: If all targets are killed, the player loses. - Optional (no banner): death has no impact on victory. | |||
2018-06-21 | Removes armor from portrait. | Nathanael Sensfelder | |
2018-05-22 | Adds the Crow and the Hermine to the game. | Nathanael Sensfelder | |
2018-04-26 | Character icon bodies are now team uniforms. | nsensfel | |
2018-04-24 | More cats, meh selection/target indicators. | nsensfel | |
2018-01-08 | Fixes CSS colored classes generation script. | nsensfel | |
2017-11-15 | Adds scripts to generate colors for chars/tiles. | nsensfel | |
2017-10-25 | Split CSS into multiple files. Renames some stuff. | nsensfel | |