summaryrefslogtreecommitdiff log msg author committer range AgeCommit message (Collapse)Author 2018-02-20Adds the SwitchWeapon action.calc_statsnsensfel 2018-02-19It compiles once more.nsensfel 2018-02-19Cleans up unused imports.nsensfel 2018-02-19Found a way for temp. weapon switching.nsensfel 2018-02-19Let's have it compile at least.nsensfel 2018-02-12No time to finish...nsensfel 2018-02-12Adds missing '%'.nsensfel 2018-02-10Starting to add weapons to the mix.nsensfel 2018-02-09Removes duplicate "Dexterity" attribute display.nsensfel 2018-02-09Updates cost of tiles to match new mov_pts.nsensfel 2018-02-09Adds a landing page.nsensfel 2018-01-24Now expects attributes to be sent by the server.nsensfel 2018-01-23Quickly preparing to display stats/attributes.nsensfel 2018-01-23Adds client side stats calc.nsensfel 2018-01-22Starting to add stats display client-side.nsensfel 2018-01-12Start to work on the character stats.nsensfel 2018-01-11Separates click on char from map / from char menunsensfel 2018-01-09Makes it easier to see what is clickable.nsensfel 2018-01-09Reorganizes the CSS.nsensfel 2018-01-08Now display character 'portraits' on the menu.nsensfel 2018-01-08Woops, src/asset/www needs to exist.nsensfel 2018-01-08Fixes CSS colored classes generation script.nsensfel 2018-01-08Improves targeting UI.nsensfel 2018-01-05Starting to work on the addition of inventories.nsensfel 2017-12-28Improves the footer's text.Nathanael Sensfelder 2017-12-12AttackMarkers not interactive, removes Model.State.nsensfel 2017-12-11Moves the end turn button to the footer.reorganizingnsensfel Also, fixes EndTurn.elm not compiling. 2017-12-11Re-enables preemptively moving the main character.nsensfel 2017-12-11Actually locks navigator path when requested...nsensfel 2017-12-11Re-enables display of remaining points.nsensfel 2017-12-11Re-enables the controlled char's navigator.nsensfel 2017-12-08It compiles again.nsensfel 2017-12-08Slowly getting there...nsensfel 2017-12-07...nsensfel 2017-12-07...nsensfel 2017-12-06Still working on that reorganization...nsensfel 2017-12-05...nsensfel 2017-12-05Trying to figure out how to organize the code...nsensfel 2017-12-01Starting a new reorganization...nsensfel 2017-12-01Fixes the battlemap overflowing out of the page.nsensfel 2017-12-01Updates the way the targets are displayed.nsensfel 2017-11-30Changing attack targeting logic.Nathanael Sensfelder 2017-11-30Still improving the look of the GUI.Nathanael Sensfelder 2017-11-30Changes how the GUI looks.nsensfel 2017-11-30Fixes 'battlemap-actual' div having 0x0 size.nsensfel 2017-11-29Enables attacks.nsensfel 2017-11-29Allows to simply focus non-enabled chars.nsensfel 2017-11-29Adds health.nsensfel 2017-11-28Edit handler URLs to match the new ones.nsensfel 2017-11-27Woops, forgot the Out of Bounds.Nathanael Sensfelder [next]