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Diffstat (limited to 'src/battlemap/src/View/SubMenu')
7 files changed, 31 insertions, 31 deletions
diff --git a/src/battlemap/src/View/SubMenu/Characters.elm b/src/battlemap/src/View/SubMenu/Characters.elm index 31819e5..be5bac4 100644 --- a/src/battlemap/src/View/SubMenu/Characters.elm +++ b/src/battlemap/src/View/SubMenu/Characters.elm @@ -17,11 +17,11 @@ import View.Controlled.CharacterCard -- LOCAL ----------------------------------------------------------------------- -------------------------------------------------------------------------------- get_character_element_html : ( - String -> + Int -> Struct.Character.Type -> (Html.Html Struct.Event.Type) ) -get_character_element_html player_id char = +get_character_element_html player_ix char = (Html.div [ (Html.Attributes.class "battlemap-characters-element"), @@ -44,7 +44,7 @@ get_character_element_html player_id char = ) ] [ - (View.Controlled.CharacterCard.get_minimal_html player_id char) + (View.Controlled.CharacterCard.get_minimal_html player_ix char) ] ) @@ -53,17 +53,17 @@ get_character_element_html player_id char = -------------------------------------------------------------------------------- get_html : ( (Array.Array Struct.Character.Type) -> - String -> + Int -> (Html.Html Struct.Event.Type) ) -get_html characters player_id = +get_html characters player_ix = (Html.div [ (Html.Attributes.class "battlemap-tabmenu-content"), (Html.Attributes.class "battlemap-tabmenu-characters-tab") ] (List.map - (get_character_element_html player_id) + (get_character_element_html player_ix) (Array.toList characters) ) ) diff --git a/src/battlemap/src/View/SubMenu/Status.elm b/src/battlemap/src/View/SubMenu/Status.elm index c64bc2d..f67c85e 100644 --- a/src/battlemap/src/View/SubMenu/Status.elm +++ b/src/battlemap/src/View/SubMenu/Status.elm @@ -42,7 +42,7 @@ get_html model = (Just char) -> (Html.Lazy.lazy2 (View.SubMenu.Status.CharacterInfo.get_html) - model.player_id + model.player_ix char ) diff --git a/src/battlemap/src/View/SubMenu/Status/CharacterInfo.elm b/src/battlemap/src/View/SubMenu/Status/CharacterInfo.elm index cbe776a..a927158 100644 --- a/src/battlemap/src/View/SubMenu/Status/CharacterInfo.elm +++ b/src/battlemap/src/View/SubMenu/Status/CharacterInfo.elm @@ -17,18 +17,18 @@ import View.Controlled.CharacterCard -------------------------------------------------------------------------------- -- EXPORTED -------------------------------------------------------------------- -------------------------------------------------------------------------------- -get_html: ( - String -> +get_html : ( + Int -> Struct.Character.Type -> (Html.Html Struct.Event.Type) ) -get_html player_id char = +get_html player_ix char = (Html.div [ (Html.Attributes.class "battlemap-tabmenu-character-info") ] [ (Html.text ("Focusing:")), - (View.Controlled.CharacterCard.get_full_html player_id char) + (View.Controlled.CharacterCard.get_full_html player_ix char) ] ) diff --git a/src/battlemap/src/View/SubMenu/Timeline.elm b/src/battlemap/src/View/SubMenu/Timeline.elm index 5677da7..e6a449f 100644 --- a/src/battlemap/src/View/SubMenu/Timeline.elm +++ b/src/battlemap/src/View/SubMenu/Timeline.elm @@ -26,30 +26,30 @@ import View.SubMenu.Timeline.PlayerTurnStart -------------------------------------------------------------------------------- get_turn_result_html : ( (Array.Array Struct.Character.Type) -> - String -> + Int -> Struct.TurnResult.Type -> (Html.Html Struct.Event.Type) ) -get_turn_result_html characters player_id turn_result = +get_turn_result_html characters player_ix turn_result = case turn_result of (Struct.TurnResult.Moved movement) -> (View.SubMenu.Timeline.Movement.get_html characters - player_id + player_ix movement ) (Struct.TurnResult.Attacked attack) -> (View.SubMenu.Timeline.Attack.get_html characters - player_id + player_ix attack ) (Struct.TurnResult.SwitchedWeapon weapon_switch) -> (View.SubMenu.Timeline.WeaponSwitch.get_html characters - player_id + player_ix weapon_switch ) @@ -64,11 +64,11 @@ get_turn_result_html characters player_id turn_result = true_get_html : ( (Array.Array Struct.Character.Type) -> - String -> + Int -> (Array.Array Struct.TurnResult.Type) -> (Html.Html Struct.Event.Type) ) -true_get_html characters player_id turn_results = +true_get_html characters player_ix turn_results = (Html.div [ (Html.Attributes.class "battlemap-tabmenu-content"), @@ -76,7 +76,7 @@ true_get_html characters player_id turn_results = ] (Array.toList (Array.map - (get_turn_result_html characters player_id) + (get_turn_result_html characters player_ix) turn_results ) ) @@ -90,6 +90,6 @@ get_html model = (Html.Lazy.lazy3 (true_get_html) model.characters - model.player_id + model.player_ix model.timeline ) diff --git a/src/battlemap/src/View/SubMenu/Timeline/Attack.elm b/src/battlemap/src/View/SubMenu/Timeline/Attack.elm index f41598b..875bc89 100644 --- a/src/battlemap/src/View/SubMenu/Timeline/Attack.elm +++ b/src/battlemap/src/View/SubMenu/Timeline/Attack.elm @@ -121,11 +121,11 @@ get_attack_html attacker defender attack = -------------------------------------------------------------------------------- get_html : ( (Array.Array Struct.Character.Type) -> - String -> + Int -> Struct.TurnResult.Attack -> (Html.Html Struct.Event.Type) ) -get_html characters player_id attack = +get_html characters player_ix attack = case ( (Array.get attack.attacker_index characters), @@ -140,8 +140,8 @@ get_html characters player_id attack = ] ( [ - (View.Character.get_portrait_html player_id atkchar), - (View.Character.get_portrait_html player_id defchar), + (View.Character.get_portrait_html player_ix atkchar), + (View.Character.get_portrait_html player_ix defchar), (get_title_html atkchar defchar) ] ++ diff --git a/src/battlemap/src/View/SubMenu/Timeline/Movement.elm b/src/battlemap/src/View/SubMenu/Timeline/Movement.elm index 36b0410..2f7acd3 100644 --- a/src/battlemap/src/View/SubMenu/Timeline/Movement.elm +++ b/src/battlemap/src/View/SubMenu/Timeline/Movement.elm @@ -1,7 +1,7 @@ module View.SubMenu.Timeline.Movement exposing (get_html) -- Elm ------------------------------------------------------------------------- -import Array +import Array import Html import Html.Attributes @@ -23,11 +23,11 @@ import View.Character -------------------------------------------------------------------------------- get_html : ( (Array.Array Struct.Character.Type) -> - String -> + Int -> Struct.TurnResult.Movement -> (Html.Html Struct.Event.Type) ) -get_html characters player_id movement = +get_html characters player_ix movement = case (Array.get movement.character_index characters) of (Just char) -> (Html.div @@ -36,7 +36,7 @@ get_html characters player_id movement = (Html.Attributes.class "battlemap-timeline-movement") ] [ - (View.Character.get_portrait_html player_id char), + (View.Character.get_portrait_html player_ix char), (Html.text ( (Struct.Character.get_name char) diff --git a/src/battlemap/src/View/SubMenu/Timeline/WeaponSwitch.elm b/src/battlemap/src/View/SubMenu/Timeline/WeaponSwitch.elm index 31d1a19..e66cfed 100644 --- a/src/battlemap/src/View/SubMenu/Timeline/WeaponSwitch.elm +++ b/src/battlemap/src/View/SubMenu/Timeline/WeaponSwitch.elm @@ -23,11 +23,11 @@ import View.Character -------------------------------------------------------------------------------- get_html : ( (Array.Array Struct.Character.Type) -> - String -> + Int -> Struct.TurnResult.WeaponSwitch -> (Html.Html Struct.Event.Type) ) -get_html characters player_id weapon_switch = +get_html characters player_ix weapon_switch = case (Array.get weapon_switch.character_index characters) of (Just char) -> (Html.div @@ -36,7 +36,7 @@ get_html characters player_id weapon_switch = (Html.Attributes.class "battlemap-timeline-weapon-switch") ] [ - (View.Character.get_portrait_html player_id char), + (View.Character.get_portrait_html player_ix char), (Html.text ( (Struct.Character.get_name char) |