summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorNathanael Sensfelder <SpamShield0@MultiAgentSystems.org>2017-09-27 10:31:16 +0200
committerNathanael Sensfelder <SpamShield0@MultiAgentSystems.org>2017-09-27 10:31:16 +0200
commit2c9b2af9ac011a871c5c02d3e2258fca73a98880 (patch)
tree653db3959f444f1065f05658650c6ec81863d627 /elm/battlemap/src/Update/SelectTile.elm
parent33e57128d48a012533c42635f52037fcdedd4c56 (diff)
Splits client and server into two repositories.
Diffstat (limited to 'elm/battlemap/src/Update/SelectTile.elm')
-rw-r--r--elm/battlemap/src/Update/SelectTile.elm80
1 files changed, 80 insertions, 0 deletions
diff --git a/elm/battlemap/src/Update/SelectTile.elm b/elm/battlemap/src/Update/SelectTile.elm
new file mode 100644
index 0000000..aa89c30
--- /dev/null
+++ b/elm/battlemap/src/Update/SelectTile.elm
@@ -0,0 +1,80 @@
+module Update.SelectTile exposing (apply_to)
+
+import Dict
+
+import Character
+
+import Battlemap
+import Battlemap.Direction
+import Battlemap.Location
+import Battlemap.Navigator
+import Battlemap.Tile
+import Battlemap.RangeIndicator
+
+import Update.DirectionRequest
+import Update.EndTurn
+
+import Model
+import Error
+
+autopilot : Battlemap.Direction.Type -> Model.Type -> Model.Type
+autopilot dir model =
+ (Update.DirectionRequest.apply_to model dir)
+
+go_to_tile : Model.Type -> Battlemap.Location.Ref -> Model.Type
+go_to_tile model loc_ref =
+ case model.selection of
+ Nothing -> {model | state = (Model.Error Error.Programming)}
+ (Just selection) ->
+ case (Dict.get loc_ref selection.range_indicator) of
+ Nothing -> {model | state = Model.Default, selection = Nothing}
+ (Just indicator) ->
+ let
+ new_model =
+ (List.foldr
+ (autopilot)
+ {model |
+ battlemap =
+ (Battlemap.apply_to_all_tiles
+ model.battlemap
+ (Battlemap.Tile.set_direction
+ Battlemap.Direction.None
+ )
+ ),
+ selection =
+ (Just
+ {
+ selection |
+ navigator =
+ (Battlemap.Navigator.reset
+ selection.navigator
+ )
+ }
+ )
+ }
+ indicator.path
+ )
+ in
+ if
+ (
+ (model.state == Model.MovingCharacterWithClick)
+ &&
+ (
+ (Battlemap.Location.get_ref
+ selection.navigator.current_location
+ )
+ == loc_ref
+ )
+ )
+ then
+ (Update.EndTurn.apply_to new_model)
+ else
+ {new_model | state = model.state}
+
+
+apply_to : Model.Type -> Battlemap.Location.Ref -> Model.Type
+apply_to model loc_ref =
+ case model.state of
+ Model.MovingCharacterWithButtons -> (go_to_tile model loc_ref)
+ Model.MovingCharacterWithClick -> (go_to_tile model loc_ref)
+ _ -> {model | state = (Model.Error Error.IllegalAction)}