summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authornsensfel <SpamShield0@noot-noot.org>2018-07-04 16:18:55 +0200
committernsensfel <SpamShield0@noot-noot.org>2018-07-04 16:18:55 +0200
commit80bac96c93e7141ced7c2a56d9c1f236f304ea93 (patch)
tree2afbb34b4d72959e540169f4b62addb13fc8c41b /Makefile
parentcd6754b8b322c1a04758cfed3620abcc557f8fee (diff)
Had determinism issues with stats.
Server and client (both running on the same machine) can apparently disagree on the value of ceiling((X^1.8)/20.0), or maybe when calculating an average. I've just encountered a case where the client said the character had 108 movement points, whereas the server said they had only 107. As a result, the client showed a path to the player that the server would not allow. To fix this, the server's values are sent to the client. This is only required for fields with values that affect how the client behaves, i.e., max health and movement points.
Diffstat (limited to 'Makefile')
0 files changed, 0 insertions, 0 deletions