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<title>tacticians-client/src/asset/tile/class/6, branch skills_and_conditions</title>
<subtitle>Web-based client for Tacticians Online, written in Elm.
</subtitle>
<id>https://segfault.tech/cgit.cgi/tacticians-client/atom?h=skills_and_conditions</id>
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<updated>2019-02-15T11:26:54Z</updated>
<entry>
<title>Adds one type of spawn tile per player.</title>
<updated>2019-02-15T11:26:54Z</updated>
<author>
<name>nsensfel</name>
<email>SpamShield0@noot-noot.org</email>
</author>
<published>2019-02-15T11:26:54Z</published>
<link rel='alternate' type='text/html' href='https://segfault.tech/cgit.cgi/tacticians-client/commit/?id=d39e0230fc26cc1e32d4b2be33fa5f79618f6b11'/>
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<content type='text'>
It's doesn't look pretty though, so I'll likely have to go for another
solution.
</content>
</entry>
<entry>
<title>Adds mediocre "spawn" tile.</title>
<updated>2019-02-14T16:47:47Z</updated>
<author>
<name>nsensfel</name>
<email>SpamShield0@noot-noot.org</email>
</author>
<published>2019-02-14T16:47:47Z</published>
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